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Russia and Australia Take on the World

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  • #16
    174

    very quiet this turn ....


    where is the DyP game ??
    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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    • #17


      It's very comlicated and takes some getting used to. Slower start as you do not know Farming and Mining and must research them first.

      Must get lucky at start and find some special 3 food tiles or your cities get stuck at 2 pop until you get Domestication when Pigs and Cows show up or Farming when Wheat and Corn show up.

      Slower start but much much more to do with alot more techs, very specific. More governments etc.

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      • #18
        do i reaaly have to uninstall my civ 3 and ptw before installing this patch ?? that is what the instructions say .
        GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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        • #19
          No just download the scenario and install it. That is just a precautionary for making sure that nothing is wrong with the original if you have an earlier version. Do not want the mixing of the two, just download the full version and install it as a PTW scenario.

          I did mine and it is just fine. Playing my first game and it is intense with all the new stuff.

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          • #20
            ok downloading now will install and be able to play later in week...
            GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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            • #21
              Cool read up in the Civlopedia. Alot of small changes. Spy units and such.

              Need the next turn for this game sent when your download is done.

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              • #22
                i thought i had emailed it already...
                Attached Files
                GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                • #23
                  After turn 174 sent.

                  Retreated away from Stavenger for the catapults to remain protected and allow the Horsemen to recover.

                  Keep forgetting to check if I have Republic or not. Little matter Democracy is within reach across the top of the advances for this era. Should switch after discovering until we find the other powers and maybe stay to get better research.

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                  • #24
                    dont think you have republic, you havent metioned it in any posts..

                    could get republic in next tech research or as you say head to democracy..

                    perhpas if we meet a new civ we can trade with them to get republic...
                    GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                    • #25
                      175

                      first attacks on viking capital. losses both sides but vikings lose most.

                      1st fleet sails around north coast. lots of ocean which we cant enter yet.

                      2nd fleet heads north too.

                      3rd fleet heads east to circumnavigate the peninsula.

                      aussie soldiers gather east of last remaining viking citys, preparing for last battles coming within the next few decades.
                      GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                      • #26
                        I am leaning towards waiting for democracy and trying to prepare the cities for the change over in happiness and luxuries when that happens. I will attempt to build all the happiness generators I can until we get to that point including, colloseums, cathedrals, marketplaces, etc..

                        That is why I say you get the J.S. Bach's Cathedral and I am currently about 18 turns away from the Sistine Chapel. These major happiness wonders should be complete before attempting the switch over to democracy.

                        With those built and 3 luxuries for each of us of including Furs, Dyes, and Wines that makes for a 1+1+2=4 happy faces from luxuries with marketplaces built. Now add in the Cathedrals at 3 and the Colloseums at 2 and we are each at +9 happy faces per city before the Wonders. Add in the Sistine Chapel for me giving +3 happiness by doubleing the Cathedrals and the J.S. Bach's for you at +2 happiness and we are at +12 and +11 after the wonders are built.

                        With size 12 max cities we are definately safe with max. science settings under Democracy after the wonders are built and are close enough to switch before they are completed if necessary at +9 each. The cities should support the 3 extra citizens being happy and if not then a single point into the entertainment instead of science should do the trick.

                        We look good to change to the Democracy once we get their and then research like crazy while searching out the other civilizations.

                        Speaking of, it appears the Persians and English are double teaming the poor Romans that will soon be gone. The Romans score is around the same levels as the Viings.

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                        • #27
                          After turn 175 sent.

                          6 Turns until Gunpowder. I am thinking the next avenue should be for the Russians to go after the Printing Press and Democracy so we can switch before meeting the other civilizations.

                          The Aussie's are researching Education and then Music Theory to get J.S. Bachs right? or after Education were you going to go for Astronomy to get Caravels? After capturing the Great Lighthouse ships can travels seas anyways so might be better to get the Music theory first then go for the Navigation. Well the Russians might be able to get the Music Theory after trading with the Aussies so they can go ahead and get Astronomy. Lots of possiblilites with swapping techs like this.

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                          • #28
                            176

                            still moving troops in for final kill, wiping out some wandering archers near viking capital that attacked aussies.

                            we are planning on going for music as the people crave to hear melodious tunes.
                            GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                            • #29
                              DyP Turn sent ...... LEts have fun
                              GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                              • #30
                                Cool will play both and send after the turns. Need a new thread for the DYP game or just post both here together, kinda confusing except for us that are playing.

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