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  • Play the World v1.21f Patch is out

    Get it from Firaxis' Site

    Here's the readme:

    Additions in v1.21f:
    * Added support for numeric keypad special characters in edit boxes.
    * Added support for faster-loading Multiplayer saved games and scenarios.
    * Added a 'Locate City' hotkey to Multiplayer.
    * Implemented Kick in the Staging Area.
    * Added INI tweak to disable force feedback support: NoForceFeedback=1.
    * Added a civilopedia reference to 'Happy Faces' if a building produces happy faces in the city window.


    Changes in v1.21f:
    * Hidden Nationality units are no longer forcibly removed from enemy territory via diplomacy.
    * Expansionist civs can no longer build Scouts when civ-specific abilities are disabled.
    * No player will be dropped within a certain timeframe of a player leaving the game.
    * The Net Setup Window has been changed to a selective asynchronous process.
    * Passwords are limited to 20 characters.
    * ICBM's can no longer auto-bombard.
    * Canceling Espionage in multiplayer no longer exits to map.
    * Non-Empty Games Filter now filters out games with only one player (the host).
    * Removed In-Progress Filter, replaced it with a Password Filter.
    * GameSpy Connect call is now non-modal, meaning it can be cancelled and will time out if it fails to connect.
    * Improved Pangaea map generation.
    * Improved random free tech selection for the Scientific civ trait.


    Fixes in v1.21f:
    * Fixed bug with cultural opinion text being replaced with garbled text.
    * Non-combat unit warning message has been changed to refer to both cities and terrain improvements.
    * Fixed bug that incorrectly reported a rescued/re-captured princess as the player's princess being killed.
    * Fixed an issue with overlapping popups.
    * Fixed paste crash.
    * Fixed bug that caused players in the loss sequence to receive a popup message telling them that they won when the actual winner exits the game.
    * Fixed bug that allows users to cursor past text limits in edit boxes.
    * Fixed loading saved games status message display.
    * Fixed an out of synch related to stack movement.
    * Fixed bug where the fog of war would cover the whole screen with the exception of the last city you were viewing.
    * Fixed chat text getting cut off.
    * Fixed bug where a single player loading a hotseat or PBEM game through the setup win could not exit.
    * Reloading a game in the setup window will now show you messages again (such as Sending game to player xxx...).
    * There is no longer a 'ghost' game in the lobby, both with clicking and mouseover.
    * The lobby should no longer re-sort periodically unless you instigate it or a game is added/deleted.
    * The AI can no longer be set to player '0' (barbarian) when loading a game.
    * Fixed a bug in the spaceship screen where it would show your city on everyone screen (the city view screen).
    * Chat text will no longer persist in the diplomacy window.
    * Fixed an out of synch unique to turnless.
    * Fixed a bug where you would load a turnless save and some cities would never produce again.
    * Fixed a bug in turnless where units would simply stop moving, and cities would stop producing periodically.
    * Fixed a bug with auto-precision bombing not choosing the proper targets.
    * Fixed a bug that allowed players to change another's production after they stole their plans.
    * Fixed an out of synch related to amphibious warfare.
    * Fixed an out of synch involving nukes.
    * Fixed a plethora of problems with filters.
    * Fixed a bubble text bug with staging window.
    * Fixed a array out of bounds issue with lobby window.
    * Removed Asturias from Spanish city list.
    * Fixed typo in conquistador civilopedia chapter.
    * Correct date listed for Spain becoming a democracy in Spanish civilopedia chapter.
    * Fixed crash involving starting hotseat games.
    * Fixed the hang alive after pause bug.
    * Fixed the bug where all players would have to hit enter (occasionally) after a pause.
    * The spaceship screen will now process messages.
    * Fixed hang alive when the spaceship screen comes up over diplomacy.
    * Fixed bug (Single player and MP) where you could select a unit in an army and unload him (move him out).
    * Filters now work as an OR filter in each group, and an AND filter cross-group.
    * Fixed an out of synch caused by combat and lag.
    * Games will now report correctly, instead of everything past load game reporting as elimination.
    * Fixed an out of synch unique to eliminating a civilization.
    * Fixed the win98 modem hosting with 3+ modems connecting slowdown/lockup bug.
    * Fixed a bug where if you denied to vote on a UN leader, then no one in the game could win (they could however lose).
    * Fixed the screen slot error in MP setup screen.
    * Fixed crash when loading a save game where the host was eliminated and the new host had a different name than the next available player.
    * Fixed bug where the game would do 2 turns instead of 1 when only 1 human player (non-original host) was left in the game to defeat AI.
    * Fixed an infinite production exploit with PBEM games.
    * Fixed a display bug in the MP setup window which would keep a combo box open indefinitely.
    * Fixed graphic corruption issue in the MP setup screen when loading a PBEM game.
    * Fixed an issue where the players name would vanish if they left and then returned quickly to the lobby window.
    * Fixed bug where auto-bombard would not auto-bomb multiple terrain improvements in neutral territory.
    * Fixed the military advisor speed.
    * Fixed an out of synch with auto-precision bombing.
    * Fixed a text overwrite issue in the staging window.
    * Fixed a graphic issue where multiple leaders would be displayed in Military advisor.
    * Fixed bug with hotseat/PBEM victory conditions and rules.
    * Fixed a selection issue with the build queue in the city screen.
    * Fixed a bug where the right click menu would stay up over top of screens.
    * Fixed bug with Sentry not functioning in MP.
    * Fixed bug where you could not ask an AI civ to remove its units from your territory.
    * Fixed an out of synch involving advancing into a newly captured city tile which contained units which could be captured while the animation was onscreen.
    * Slightly increased turn-flip performance to minimize lag (especially post-turn lag) in larger games with slower machines.
    * Fixed lockup with nuke launching.
    * Fixed bug which allowed multiple instances of the same nuke to be launched.
    * Fixed remaining Hang Dead due to spaceship screen appearing over diplomacy.
    * Fixed hang alive related to auto-bombardment or bombing from a city and then tributing that city to another player.
    * Fixed crash when a mod had less than 24 races and the player chose 'Random'.
    * Fixed a bug where the settler would occasionally not build a city in MP.
    * Fixed a bug where you would lose mouse functionality in the city window.
    * Fixed a bug that when the host is eliminated the game would lock.
    * Fixed right click on an improvement from the city window referring the user to the incorrect civilopedia entry.
    * Fixed grammar issue with MPP causing a civ to declare war on you.
    * Fixed grammar issue in the spaceship screen.
    * Fixed unit movement on road after combat bug.
    * Fixed bug with unit healing.
    * Fixed bug where the game would not end synchronously on all machines.
    * Editor: Fixed memory leak.
    * Fixed several bugs involving the display of several items near and crossing the x/y boundaries of the map.
    * Fixed numerous text bugs in diplomacy.txt.
    * Fixed bug in city view screen which allowed you to give orders while a pull down menu was up.
    * Fixed a bad index to civilopedia in the city window.
    * Fixed a bug where the user could abandon all of their cities if they had more than one.
    * Fixed PathMananger infinite loop.
    * Fixed some issues with lag.
    * Fixed a bug with the civilopedia cursor.
    * Fixed a graphics issue with bombarding and interception causing a lockup and graphics corruption.
    * Fixed an out of synch involving non-stack moved settler/defender combo reporting as 'undefended' for humans.
    * Fixed an out of synch involving barbarian movement.
    * Fixed an out of synch involving combat.

  • #2
    ...
    Last edited by MarkG; April 18, 2003, 09:07.
    Co-Founder, Apolyton Civilization Site
    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
    giannopoulos.info: my non-mobile non-photo news & articles blog

    Comment


    • #3
      wens it online
      Last edited by MarkG; April 20, 2003, 03:56.
      time wil tel soonr or latar time wil tell
      http://education.makemeheal.com/imag...Gary_busey.jpg

      Comment


      • #4
        IMPORTANT NOTE: This patch is designed for the US version only and is incompatible with any European version of Civilization III: Play the World.
        What the %&#¤#/$€¤!! is this supposed to mean???

        Are they nuts down at the firaxis? Its the same frigging game, but I got a goddamn euro-english distro. Why launch a patch that only fixes one disto, when we know they could modify the code so it fixes both!?
        My words are backed with hard coconuts.

        Comment


        • #5
          Most likely it is legal concerns.

          Comment


          • #6
            CD-Rom security on UK (and all European) versions of the game is not the same, and is dependant from Infogrames Europe. And they are not hurried to release it
            I heard the European patch should have entered testing phase this week.
            "I have been reading up on the universe and have come to the conclusion that the universe is a good thing." -- Dissident
            "I never had the need to have a boner." -- Dissident
            "I have never cut off my penis when I was upset over a girl." -- Dis

            Comment


            • #7
              Ok, I was so píssed off when I got to the firaxis download site, that I downloaded the US version to my computer and ran it because my head was about to explode. I cooled off a bit, and ran it on the anglo-****forbrainslawyer-version game...
              - It worked just fine!
              So I am probably a criminal in their blurred eyes.
              My words are backed with hard coconuts.

              Comment


              • #8
                BTW:

                Thanks to the recently successful DVD-Jon cracker case here in Norway, I can crack the copy protection legally, in order to obtain a backup CD for personal use only.
                My words are backed with hard coconuts.

                Comment


                • #9
                  Two months have passed - still no sign of a European 1.21 patch.
                  A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
                  Project Lead of Might and Magic Tribute

                  Comment


                  • #10
                    As I said, the 1.21f US-patch worked fine on my PTW. Perhaps the Firaxis did their job well and made it generic?

                    But on the other side, they must be completely insane over there at Infogrames.
                    My words are backed with hard coconuts.

                    Comment


                    • #11
                      Originally posted by Ribannah
                      Two months have passed - still no sign of a European 1.21 patch.
                      hi ,

                      they are working on it , .........

                      just return your copy , there was ones talk about a 6 month refund or so , ....

                      its about to get worser , there is a new patch in the make , ..... when will that be out there for all those people who dont have the US copy , .....

                      well the best to have fun , without getting upset , simple > buy the US copy

                      infogrames

                      have a nice day
                      - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                      - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                      WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                      Comment


                      • #12
                        It's not possible for me to buy a USA copy, otherwise I'd have done so I the first place. Refunds, rebates etc. all are only valid inside the USA, too; on average, we pay twice the price a USA customer pays and get half the goods.
                        A horse! A horse! Mingapulco for a horse! Someone must give chase to Brave Sir Robin and get those missing flags ...
                        Project Lead of Might and Magic Tribute

                        Comment


                        • #13
                          Originally posted by Ribannah
                          It's not possible for me to buy a USA copy, otherwise I'd have done so I the first place. Refunds, rebates etc. all are only valid inside the USA, too; on average, we pay twice the price a USA customer pays and get half the goods.
                          hi ,

                          actually its easy , they are cheaper then most earopean copies , click the link on poly / civ III , price , ....

                          and since you fly the dutch flag , if you cant order one and want it , ... there are people who shall mail it for you then ( panag being one )

                          or you might look in game shops , if they still have copies from the first batch ( that one is US english ! )

                          or the special edition , ...

                          or find a good comp shop and ask them to order a US copy from amazon , most small comp shops order from amazon anyway , thus point out that you want a US copy , ....

                          have a nice early morning
                          - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                          - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                          WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                          Comment


                          • #14
                            I certainly dont want to have to go and purchase a US copy of the game just to be playing the latest patch!! and IMO its a disgrace that it has been two months and still no 1.21 for UK version of PTW.

                            In fact its damned incompetant of the programmers to leave it so long.

                            There thats got that off my chest, I feel much better now.
                            A proud member of the "Apolyton Story Writers Guild".There are many great stories at the Civ 3 stories forum, do yourself a favour and visit the forum. Lose yourself in one of many epic tales and be inspired to write yourself, as I was.

                            Comment


                            • #15
                              Originally posted by ChrisiusMaximus
                              I certainly dont want to have to go and purchase a US copy of the game just to be playing the latest patch!! and IMO its a disgrace that it has been two months and still no 1.21 for UK version of PTW.

                              In fact its damned incompetant of the programmers to leave it so long.

                              There thats got that off my chest, I feel much better now.
                              hi ,

                              well its every single other laguage version that has not a 1.21 patch , ....

                              since the patch fixes a whole bunch of things , .... an hardcore player shall get his or her hands at a US english version , ..... even when one would pay 100 USD / EUR for it , its still cheap for all the hours of fun , .....

                              now there are copies that have an intro in the four scandinavian languages , ....

                              infogrames france has given to some stores the US version , ...... (!)

                              anyway , remember this the next time you buy a game , still its no excuse , ......

                              have a nice day
                              - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                              - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                              WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

                              Comment

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