Maybe it´s possible if you make certain enhancements in the advance capabilities!
For example:
#1 After you discovered "oceanfaring" your abel to build the "harbor"city-impr. Immediatly you´ll see a thin darkblue line appear allong your coasts streching from one end of your country-border to the other end, 1 tile out of the coastline. Every city whit a harbor now get its pop-# of randomly selected squares inside this line for harvesting "food".
#2 After you discover "Deep sea fishing", available after e.g. "Industrialization" the darkblue line goes directly in between of two or more landmasses. Now you must build a port to get the extra "food".
#3 After you have build an offshore platform in your cities and the earlier mentioned conditions also comply for "shields" ,"trade-arrows" and special resources.
Alternative for special resources:
Capable of building fishing boats and offshore platforms for building "sea colonies" when you discover the acquired tech.
For example:
#1 After you discovered "oceanfaring" your abel to build the "harbor"city-impr. Immediatly you´ll see a thin darkblue line appear allong your coasts streching from one end of your country-border to the other end, 1 tile out of the coastline. Every city whit a harbor now get its pop-# of randomly selected squares inside this line for harvesting "food".
#2 After you discover "Deep sea fishing", available after e.g. "Industrialization" the darkblue line goes directly in between of two or more landmasses. Now you must build a port to get the extra "food".
#3 After you have build an offshore platform in your cities and the earlier mentioned conditions also comply for "shields" ,"trade-arrows" and special resources.
Alternative for special resources:
Capable of building fishing boats and offshore platforms for building "sea colonies" when you discover the acquired tech.
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