Okay Civ editing gurus:
I know this topic has been discussed ad nauseum in various threads before, but we want to get a handle on what the major points of importance are for you, the Civ editing community, so here goes.
1) Would you rather see an in-game editor, or an external editor (or combination of both), and why? Do you prefer standard Windows-based interfaces with standard types of controls (i.e., select/combo boxes, tree metaphors, etc.) or something more customized and specific to the game?
2) What types of functionality are you interested in seeing in a scenario / map editor? Be specific, e.g., "Cut and paste functions for map creation", "Drag and drop terrain tile placement" vs "Paintbrush-style interface", etc.
3) If possible, for each specific suggestion, reference existing game editors that do this well. So, for example, if you think the StarCraft Editor's handling of triggered events is exactly what you're looking for, mention that.
4) Try to qualify your suggestions as either a "must-have" function, a "would be nice" function, or a "in my dreams" function. We need to know what the most important features are to you, so that we can direct our efforts towards the features that most of you really think you'll need.
5) Examples of why something is or isn't desired are always helpful.
6) What would also be helpful is an idea of what kinds of scenarios, mods, or conversions you're interested in creating with these tools. It gives us a point of reference for thinking about how all this will have to be implemented to make those ideas happen.
We obviously can't guarantee that everything suggested will be implemented, but we realize that you will be the ones to use or not use the editing tools, so we want to make sure that we meet your needs.
Thanks!
Dan Magaha
Firaxis Games, Inc.
I know this topic has been discussed ad nauseum in various threads before, but we want to get a handle on what the major points of importance are for you, the Civ editing community, so here goes.
1) Would you rather see an in-game editor, or an external editor (or combination of both), and why? Do you prefer standard Windows-based interfaces with standard types of controls (i.e., select/combo boxes, tree metaphors, etc.) or something more customized and specific to the game?
2) What types of functionality are you interested in seeing in a scenario / map editor? Be specific, e.g., "Cut and paste functions for map creation", "Drag and drop terrain tile placement" vs "Paintbrush-style interface", etc.
3) If possible, for each specific suggestion, reference existing game editors that do this well. So, for example, if you think the StarCraft Editor's handling of triggered events is exactly what you're looking for, mention that.
4) Try to qualify your suggestions as either a "must-have" function, a "would be nice" function, or a "in my dreams" function. We need to know what the most important features are to you, so that we can direct our efforts towards the features that most of you really think you'll need.
5) Examples of why something is or isn't desired are always helpful.
6) What would also be helpful is an idea of what kinds of scenarios, mods, or conversions you're interested in creating with these tools. It gives us a point of reference for thinking about how all this will have to be implemented to make those ideas happen.
We obviously can't guarantee that everything suggested will be implemented, but we realize that you will be the ones to use or not use the editing tools, so we want to make sure that we meet your needs.
Thanks!
Dan Magaha
Firaxis Games, Inc.
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