Originally posted by The Mad Monk That's correct, you get shields and trade, plus the resource 'credit', but food remians, as always, two.
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If I build a city on a luxery resource will I get credit for it?
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If you cut off my head, what do I say?
Me and my body, or me and my head?
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The commerce bonus works only if your faction is.... commercialI will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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There should be a flanking bonus. A sneak attack would be cool.
I like building cities atop resources. It`s a garanty of at least one resource to my civ, as my enemies normally like to build cities just outside the "farewell, traveller" plaque that lies on the bondaries of my cities.
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Originally posted by theNiceOne
I wasn't too clear in my original post. Yes, you get shields, but you effectively loose one shield by building on a resource, because a city built on grassland produces one shield. So when I build a city, I look for the non-shielded grassland tiles to build on.Libraries are state sanctioned, so they're technically engaged in privateering. - Felch
I thought we're trying to have a serious discussion? It says serious in the thread title!- Al. B. Sure
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