quote: Originally posted by Mathphysto on 05-12-2001 11:18 PM I think Roman needs this thread for some sort of therapy or anger management. |
ROFLMAO, If they do keep the limit I will probably need therapy.
quote: Originally posted by OneFootInTheGrave on 05-13-2001 05:13 PM The very fact that Jeff still didn't answer this HOT question (with an easy answer - YES otr NO) might mean: They have decided to keep 7 civs hardcoded and don't want to dissappoint us before E3 show. 2. They haven't decided yet?!? (if they already decided to support more than 7 civ's I would think they would have showed some mercy and told us already) Out the first two I hope it is the second! |
quote: Originally posted by JosefGiven on 05-13-2001 01:48 PM I would like to see at least the option of increasing the max. number of civs past the customary 7. What does it take? A swift juggle of the code? Congrats for your behemoth thread, Roman |
quote: Originally posted by java4me on 05-13-2001 05:23 PM I bet that we will find out at the E3 this year. So keep your fingers crossed that they decided to allow more than 7 civs!!! |
quote: Originally posted by Roman on 05-13-2001 07:06 PM Unfortunately, the exams at my university end on the 17th, which is when I am leaving home. I don't have internet at home and hence I will have no clue as to what is revealed at E3 for 3 months until I come back to uni. I will only be able to see what is revealed on the first day (17th), so I hope Civ will have its turn at this time, but I am sceptical. |
quote: Originally posted by java4me on 05-13-2001 07:18 PM Man that sucks!!! That means that you won't be posting anything online for three months, let alone find out what is happening with Civ3. Maybe someone could send you letters or something!!! Or get internet connection at your house. I don't know if I could last that long without an internet connection!!! |
quote: Originally posted by java4me on 05-13-2001 07:54 PM My other idea was that you could have someone mail you weekly or monthly updates of what is happening with Civ3. Otherwise I don't know what to say!!! I will probably continue writing on other peoples ideas while you are gone, and continue this topic as long as possible!!! That is the best that I can do!!! Lets see how long this forum gets, let alone how long it lasts!!! |
quote: Originally posted by Ralf on 05-13-2001 06:09 PM The problem isnt so much about implementing such an option. Its about the blatant discrepancy between what civ-players imagine the AI can handle effectively, and what what AI-programmers realize the AI can handle effectively. If anything; the CTP-2 flopp should learn Firaxis how all-important and crucial the question of a good enough AI-response is, and how quickly even the most loyal civ-enthusiast turns 180 degrees and rants furiously about "that crappy AI". Then this happens, then the fact that "we at least have 16+ simultaneously playing civs to play around with" suddenly feels like a very, very weak and unimportant compensation for most civers. Now, admittedly a limited number of AI-civs didnt help in Activisions case - but allowing 16, or even 32+ AI-civs on the same map would definitely NOT be a good thing, thats for sure. Anyway; im all in for the max 7 (or 8) civ-limit. I have nothing against unofficial backdoors though. If Civ-3 comes with some undocumented text-file tweaking methods what enables 16 simultaneous civs - then so be it. |
quote: Originally posted by Darkknight on 05-13-2001 06:55 PM If you want a good game you should be willing for the AI to take as long as needed. I would hope that Firaxis can do better with the AI then Activision even if it does take forever. And yes I agree you need at least 32 civs for a good world scenario. I was going to make one for CTP2 but I started getting bored with CTP2 and gave up. Hopefully if civ3 lets me I'll make it for that. When I was dividing the world up into 32 civs I really had to cut corners for example I had to put all the Former Soviet countries to the south in one nation. There should be an option of having as many civs as you want up to around 100. So what if this would take 10 minutes a turn on a P4 1.5 Y?ou could start off as a tiny African country and work your way up to control a country the size of the US. All right I'd be the first to admit that I'm dreaming for that type of game you'd need a whole new Shadow President type system. BTW I never make sense when I write long posts so dont worry even I dont understand it. |
quote: Originally posted by Deathwalker on 05-14-2001 03:51 AM So is Sid going to tell us how many players they will be in a game. Or are we going to have to wait until the game is released? |
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