Good idea but sounds like one of those things that are time consuming with marginal benifits. Though if there is enough custimizability then there could be full out CivIII mods in the style of FPSs and skinning would be a step in that direction.
Techinically you can "skin" SMAC in a similar way you can skin WinAmp by fiddling with graphics files. The process is just much much more painful. And you can't define clear zones in SMAC (at least I think you can't).
Techinically you can "skin" SMAC in a similar way you can skin WinAmp by fiddling with graphics files. The process is just much much more painful. And you can't define clear zones in SMAC (at least I think you can't).
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