O-kay, while I'm waiting...
More info on... Nukes and Interface
Nukes: "There are two types of nuclear weapons. We have ICBMs that can hit anything on the map (yin26, Infinate missile range, eh
- transcribers comment) and tactical nukes that can be put on submarines and launched as cruise missiles. If you think you can have a war and launch tactical nukes you can try it, but it's a challenge in the game just to survive the whole erea.
"The nuclear war part of the game should be (and this is something we're working on) something that you come to and pass through. In Civ2, it's sort of the end point. When you get nukes, everybody gets nukes and the game is pretty much over. In this game, if you're the first person to get them you will have an opportunity to benefit, but once everybody else gets them it's unlkiely that you can use them and have a successful game."
Interface: "The city screen is now on the map. We've put infromation at the bottom of the screen to make the player get more connected with the map and the cities. We're trying to keep the player on one screen as much as possible.
"One thing we really paid attention to is that is Civ2, there were a lot of pop-ups which would stop the game and you'd have to click through. Now we've put a lot of these pop-ups on the map so that you just read information and get on with the game.
"We're working hard to make it a seemless contious experience on the map instead of having to click a lot of buttons to proceed."
More info on... Nukes and Interface
Nukes: "There are two types of nuclear weapons. We have ICBMs that can hit anything on the map (yin26, Infinate missile range, eh

"The nuclear war part of the game should be (and this is something we're working on) something that you come to and pass through. In Civ2, it's sort of the end point. When you get nukes, everybody gets nukes and the game is pretty much over. In this game, if you're the first person to get them you will have an opportunity to benefit, but once everybody else gets them it's unlkiely that you can use them and have a successful game."
Interface: "The city screen is now on the map. We've put infromation at the bottom of the screen to make the player get more connected with the map and the cities. We're trying to keep the player on one screen as much as possible.
"One thing we really paid attention to is that is Civ2, there were a lot of pop-ups which would stop the game and you'd have to click through. Now we've put a lot of these pop-ups on the map so that you just read information and get on with the game.
"We're working hard to make it a seemless contious experience on the map instead of having to click a lot of buttons to proceed."
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