Ok, lot of us are speculating about number and name of Civ to play with.
I want to propose a silly idea (I mentioned the same about SMAC and Native Lifeform, if someone remember the old days of OWO forum... never mind ).
Firaxis is doing some interesting change to Barbarians role, but I'm afraid they are missing the interesting possibility to have human players chose Barbarian as his/her Civ to play with.
Think about it: they are the most different Civ in game, different rules and limits, different targets... They are the darkest force in the game (they kill, pillage, destroy, they found encampment but never proper cities). They have a different target from every other Civ in game... but they are wandering without a proper leader.
If in a multiplayer game a human player can chose Barbarians, he/she can really become a serius opponent as barbarian in early game, mercenary/pirate in middle and international terrorist in late game.
He/she can act a bit like a game master, because it can "change the game balance" making secret pacts with regular Civ.
But also in a single game could be interesting to see a human brain at work instead of limited AI, leading barbarians. Heck, at least it will put that 8th unusable Civ at work!
He/she can't develop cities but, like old Civ 2 fundamentalism, have some special benefit building/recruiting troops.
He/she can gain money by pillage and ransom, capture resources raiding towns and mines/worked fields.
Can't research, but can stolen some (mostly the military, to keep up with current armies level of proper Civ.
Barbarians could win destroying all others Civ or making a secret pact with a proper Civ that win the game in usual way.
I understand it's not likely to really see Firaxis modify the game to let player use the barbarians, because they are used for random events and as a way to balance the game, but if I can still dream...
Well, someone else of you will enjoy a ride on the dark side of Civ?
I want to propose a silly idea (I mentioned the same about SMAC and Native Lifeform, if someone remember the old days of OWO forum... never mind ).
Firaxis is doing some interesting change to Barbarians role, but I'm afraid they are missing the interesting possibility to have human players chose Barbarian as his/her Civ to play with.
Think about it: they are the most different Civ in game, different rules and limits, different targets... They are the darkest force in the game (they kill, pillage, destroy, they found encampment but never proper cities). They have a different target from every other Civ in game... but they are wandering without a proper leader.
If in a multiplayer game a human player can chose Barbarians, he/she can really become a serius opponent as barbarian in early game, mercenary/pirate in middle and international terrorist in late game.
He/she can act a bit like a game master, because it can "change the game balance" making secret pacts with regular Civ.
But also in a single game could be interesting to see a human brain at work instead of limited AI, leading barbarians. Heck, at least it will put that 8th unusable Civ at work!
He/she can't develop cities but, like old Civ 2 fundamentalism, have some special benefit building/recruiting troops.
He/she can gain money by pillage and ransom, capture resources raiding towns and mines/worked fields.
Can't research, but can stolen some (mostly the military, to keep up with current armies level of proper Civ.
Barbarians could win destroying all others Civ or making a secret pact with a proper Civ that win the game in usual way.
I understand it's not likely to really see Firaxis modify the game to let player use the barbarians, because they are used for random events and as a way to balance the game, but if I can still dream...
Well, someone else of you will enjoy a ride on the dark side of Civ?
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