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Temples and culture points

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  • Temples and culture points

    Ok.. can someone explain to me what is going on here?

    I have a Temple in most of my cities (Oracle is built as well). In some of my cities, the Temple is producing 4 Culture Points. In others, it is only producing 2. What is the reason for this? It doesn't appear to be related to other improvements, as in some cities where the Temple is producing 4 points, it is the only improvement.


    Also, in the description of The Oracle, it states that it doubles the effect of Temples, making them produce 2 Happy Faces instead of 1. In the Temple description, it states that it produces *content* faces, not *happy* faces.
    Very nitpicky, but just wondered if that is in fact a small error.

  • #2
    Oh.. I just realized something.

    After 1,000 years, the output of cultural improvements doubles. The Temples that are producing 4 points must have been around for 1,000+ yrs.

    Hmm.. I think that's it. Good thing I posted, else this train of thought might not have taken this track.

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    • #3
      I'm glad to see you found the answer by yourself.
      I watched you fall. I think I pushed.

      Comment


      • #4
        Indeed, the cultural value of cultural buildings increases as time passes. Specialy true for GW, but smaller achievements who are also really old can also get this piece o' bonus.

        Which brings an interesting thought. Shouldn't a really old barracks have some cultural value, or perhaps a different capability, because of its awesome tradition?

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        • #5
          Yeah. I assign most buildings at least some cultural value. Eventually even walls have some cultural value - tourism and such.
          Whew! I'm back and ready to start writing again.
          Coming soon: Pax America Redux (Including concepts/civs from Conquests)

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          • #6
            Some examples of these historical city improvements, Sorry to everybody if the names don't quite match:

            - "Wall of Lamentations"
            - NY JFK Airport
            - Berlim's wall
            - Rome's Aqueducts

            A crazy thought: If you get a really old entertainer, it becomes a music legend like Beethoven, Bach, Mozart, Robert Plant, Elvis or The Beatles! It should render some extra culture points, and extra show tiles around the world (World Tour 1730 Classic Specials presents... THE MONKEYS!). Hmmm, this should go to the Civ4 thread...

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            • #7
              Whew! I'm back and ready to start writing again.
              Coming soon: Pax America Redux (Including concepts/civs from Conquests)

              Comment


              • #8
                Originally posted by Villain
                After 1,000 years, the output of cultural improvements doubles. The Temples that are producing 4 points must have been around for 1,000+ yrs.
                I was not aware of this, is it in the rule book or Civopedia?

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                • #9
                  Originally posted by pedrojedi
                  Some examples of these historical city improvements, Sorry to everybody if the names don't quite match:

                  - "Wall of Lamentations"
                  - NY JFK Airport
                  - Berlim's wall
                  - Rome's Aqueducts
                  hmm.... I'm not convinced that JFK is visited by tourists for quite the same reason as the other 3.

                  (BTW I believe it's "the Wailing Wall" and "the Berlin wall")
                  Do not be too proud of this technological terror you've constructed...

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                  • #10
                    Originally posted by Thrumble

                    I was not aware of this, is it in the rule book or Civopedia?
                    Both, I think. But it surely is in the Civilopedia.
                    I watched you fall. I think I pushed.

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                    • #11
                      hmm.... I'm not convinced that JFK is visited by tourists for quite the same reason as the other 3.
                      Well, I heard some stories, but yeah, its primary funcition is of course air transport. But I saw something... Was it Seinfeld?

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                      • #12
                        It's not 1000 years, but 50 turns, I believe.

                        This is also a near certain way to win the game via culture victory - build GWs, expecially the Oracle, REALLY early. Yeah the Oracle is crap and expires early, but if you build it early enough, the amount of culture it will be generating later on is STAGGERING. I had not thought of this before a friend of mine was playing, and he told me he had an early GA. I shook my head and went back to my game as the Americans (no early GA there!). Some hours later I checked again, and saw that, incredibly, his capital had +50-60 Culture per turn! He was headed for a culture victory cause he had used that GA to build at least 2 GWs in his capital - the GL and the Oracle, pumping out masses of culture, and then every 50 or so turns it would double AGAIN.
                        Consul.

                        Back to the ROOTS of addiction. My first missed poll!

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                        • #13
                          It's definately 1,000 years -- a definate encouragement to build early and often. Go into the culture advisor and find two cities with the same improvement, with one improvement just short of 1,000 years, and the other just after. Mark those cities and visit them in city view -- you will find that the one improment is now producing twice the culture of the newer one.
                          No, I did not steal that from somebody on Something Awful.

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                          • #14
                            rom's aqueducts are old, could produce culture, but the berlin wall is not old and doesn't exist anymore. why should that add culture to the city? but castles on the other hand....(fortresses) they should earn some culture points for the civ (maybe not for a city as they are outside of city boundries most times. when they reach 1000 years or so, maybe 1 extra culture point?

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                            • #15
                              Well, functionally Berlin Wall does not exist anymore, but you can easily find parts of it here and there, forever (?) preserved for further reference and memory revival.

                              Of course, it's not old and its cultural value lies in its significance. In Civ terms, however, that makes no sense, at least for a "normal" wall. So, that makes Berlin's Wall a bad example of an idea that I think can be quite sweet.

                              However, Berlin Wall could be a great idea for a minor wonder: it could lower the chances of conquered cities of a neighboring nations to flip sides, and give 1 content face in the city it is built.

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