quote:![]() Originally posted by Cannes on 04-13-2001 12:33 PM I don't understand why some of you take an almost fanatic stance in the keeping everything like it was in civII. CivIII will be a new game build on the same concept of CivII. Expect changes! If you are so fanatic about keeping everything as it was in CivII Then why develop CivIII at all? What if Sid Meyer desides that he likes the idea of public works over settler/engineers/terraformers/whatever. What are you fanatics going to do? Lynch him? For prostituting himself with activision concepts? I personally prefer public works because it's easier to manage, it's more realistic and more intuitive. If you want to keep settlers/etc. then come up with some arguments why you think they work better instead of grabbing a torch and a coil of rope, screaming: "we want everything as it used to be!" ![]() |
I'm not that much of a fanactic about workers VS PW, but there is one restriction that PW gives that workers solve.
IF there is no unit on the board then PW must have a restriction on where you can do inprovements. Say there are no retrictions, than I could place a fortification right next to my enemies city and attack from there. PW does have some restrictions which is how it was used in CTP.
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