THIS is what I've been whining about in other threads! GREAT!
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Remember "The Civ I Features I'd like to see in Civ III" thread? We've already got the diplomacy screen and the replay! Let's see if there'll be anything else (extacy)'We note that your primitive civil-^
ization has not even discovered^
$RPLC1. Do you care^
to exchange knowledge with us?'^
_'No, we do not need $RPLC1.'^
_'OK, let's exchange knowledge.'
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quote:
Originally posted by Dan Magaha FIRAXIS on 03-01-2001 11:11 AM
They're pretty close to final. Keep in mind that the original Civ (and to a lesser degree, Civ II) had a very light-hearted tone. We're trying to recapture some of the wit and fun attitude that the original Civ had, so you'll see that reflected in the leaders and some of the other parts of the game.
Errmm... please don't make it excessively "funny" though. Every now and then I get an urge to play the evil emperor (Give in to the dark side of the Force, MUAHAHAHA!) If my colleague leaders act like comedians, the illusion is somewhat hard to maintain.
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Go on Firaxis, we know you do your best!
Go on Firaxis, just let me do a test!
Go on Firaxis, you know we love you all!
Go on Firaxis, I'll meet you in the mall!
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Who am I? What am I? Do we need Civ? Well....Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
I praise you because I am fearfully and wonderfully made - Psalms 139.14a
Also active on WePlayCiv.
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Thanks Dan and great work, Firaxis!
I'm very happy with the new, extended and (I hope so) better diplomacy. I said "better" because I hope that other (even if not all) AI civs won't hate me only because I am the NO.1. I'm hoping in no more sneaky attacks from peaceful civs, or "now I love you, next turn I hate you" attitudes.
Question: are there more new diplomatic agreements, in addition to those from the site (mutual protection pact, right of passage agreement, and trade embargo)? I'm very curious if Civ3 will have (or not) treaties between more than 2 countries, like trade/science/political unions (European Union), military unions (NATO), multiple alliances, and so forth.
Keep up the great work and give us the best CIV game ever!!!"The only way to avoid being miserable is not to have enough leisure to wonder whether you are happy or not. "
--George Bernard Shaw
A fast word about oral contraception. I asked a girl to go to bed with me and she said "no".
--Woody Allen
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No one seems to have any concern about how military maintenance will be implemented, but here is my question:
Will military maintenance be on the national, civilization level, or will Firaxis make the mistake by keeping it at the individual city level, like they did in Civilization I and II?A lot of Republicans are not racist, but a lot of racists are Republican.
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Very encouraging and am highly acnticpating;
The terrain system is completely new and we think it's the best-looking terrain that has ever been seen in a Civilization game. We're not quite ready to show it off yet, but to answer your question, terrain features will definitely not be flat. You will also see combat benefits depending on the terrain you occupy when you attack or defend. Stay tuned, as we will be talking about the terrain in more detail very soon
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I care nothing for the graphics, they are needless, resource-wasting bells and whistles, but alas, I understand people's attraction to them. Some folks think how the game looks is just as important as how it runs.
However...
the diplomacy model is absolutely stunning (isn't that what's more important than the reactions on some pre-rendered graphics?). If the diplomacy model can be pulled off without bugs, than that might be worth the price of Civ3 alone.
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Terrain graphics are very important to me. With civ2, I enjoyed repeatedly creating new maps just to find the coolest looking starting point. I always tried to find areas with organized mountain ranges with rivers running out of them and into vast grasslands, etc. Alpha Centauri didn't have mountain ranges jutting out of the landscape, but rather just some elevated red terrain. Of course, gameplay will be the most important part of Civ3, but I'm dying to see some cool, realistic-looking terrain.
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Nice update.
I REALLY like the bargain table, this will make the negotiations MUCH more realistic and interesting.
Dan, what are the estimated minimum requirements the game will have?"Beware of he who would deny you access to information, for in his heart he dreams himself your master" - Commissioner Pravin Lal.
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I thought some of the fun things from Civ I were cool, like:
-Temple stops volcano
-Newspaper headlines
-'Boris and Natasha' communist cabinet (you know what I mean)
-'bannana republic' generalissimo with huge hat and many medals"Wait a minute..this isn''t FAUX dive, it's just a DIVE!"
"...Mangy dog staggering about, looking vainly for a place to die."
"sauna stories? There are no 'sauna stories'.. I mean.. sauna is sauna. You do by the laws of sauna." -P.
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I got a question about the diplomacy model. Does it have the ability to share partial maps? For instance in civ 2 each island is given a id by the map generator engine. Would it be possible in when negociating with another civ to say i will give you 100 gold for the terrian map of island #6 ?Join the army, travel to foreign countries, meet exotic people -
and kill them!
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Looks like you got what you wanted, Harel.I'm consitently stupid- Japher
I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned
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