1.Get rid of Darwins Voyage, Womans Suffrage, Adams Smith Trading Co., Newtons College, Leonardo's Workshop for they
are not proper wonders that can be built or are feasable. The Eiffel Tower and Marco Polo's are out as well.
2.ANCIENT WONDERS-
Temple of Zeus- Acts as a temple in each city.
Oracle- If an enemy is going to attack next turn, it notifies you of their attack.
Stonehenge- People work harder in all cities/ +10% Production in all cities.
Pyramids- +10% Luxuries in each city.
Hanging Gardens- Same as before
Great Library- Know any knowledge known to any 2 other civs.
Lighthouse- Trimies have unlimited movement.
Colosseum- +20% happy people in city in the ancient age/ expires with Industrial Revolution
Easter Island Statues (Moai)- "Increase Productivity 10% across all cities"
3.LATER WONDERS-
Sun-Tzu's War Academy- Same as before
Great Wall- Same as before
Hadrians Wall- +50% attack bonus versus barbarians when in any city.
Serpent Mound- Counts as a granary in every city.
Taj Mahal- Courthouse in every city.
The Dome of the Rock: Increases trade by 25% (pilgrims), 5 happy citizens emerge in the city its built in.
4.RENAISSANCE WONDERS-
Copernicus's Observatory- Same as before
The Magna Carter signing: Increases trade output of city (due to greater freedom).
The Globe (Shakespears Theatre)- Same as before
Michelangelos Chapel- Same as before
Kaba- Better conversion ability for Missionaries (if there are missionaries in Civ3)
The VOC- As stated below
5. ENLIGHTENMENT
Mozarts Symphony- +10% in Literacy. +1 Happy in each city.
Gold Rush- Your treasury increases by 10% each turn.
Statue of Liberty- Same as before
Scotland Yard- Shadowstrike's Idea. (see below)
Arch de Triumph- No corruption
6. INDUSTRIAL AGE
Hoover's Dam- Same as before
Ford Motor Co.- +25% Production in all cities.
Yellowstone- All cities produce 10% less pollution.
Sydney Harbor Bridge- All roads over rivers count as railroads.
Golden Gate Bridge- A settler only takes 1 turn to make a bridge. An engineer takes 1/2 a turn.
Empire State Building- +50% Trade in host city.
Transsiberian Railroad- Works Like King Richards Crusade. (Expires with Electronics)
The Hermitage- +2 content citizens per city
7. RECENT AGE
United Nations- Same as before
SETI Program- Same as before
Manhatten Project- Same as before
Apollo Program- Same as before
The Internet- Same as Great Library
European Union- Counts as a stock exchange in all cities.
Red Cross- As per Ribannah's idea.
London Underground- As per Evil Capitalist's idea.
GPS Network- As per Evil Capitalist's idea.
Los Alamos: Generates 1500 beakers or 25% of your total science output, whichever is more.
Thank you everyone for your (many) ideas
[This message has been edited by DarkCloud (edited September 18, 2000).]
[This message has been edited by DarkCloud (edited September 21, 2000).]
[This message has been edited by DarkCloud (edited September 23, 2000).]
[This message has been edited by DarkCloud (edited October 02, 2000).]
[This message has been edited by DarkCloud (edited December 14, 2000).]
[This message has been edited by DarkCloud (edited December 17, 2000).]
[This message has been edited by DarkCloud (edited December 17, 2000).]
are not proper wonders that can be built or are feasable. The Eiffel Tower and Marco Polo's are out as well.
2.ANCIENT WONDERS-
Temple of Zeus- Acts as a temple in each city.
Oracle- If an enemy is going to attack next turn, it notifies you of their attack.
Stonehenge- People work harder in all cities/ +10% Production in all cities.
Pyramids- +10% Luxuries in each city.
Hanging Gardens- Same as before
Great Library- Know any knowledge known to any 2 other civs.
Lighthouse- Trimies have unlimited movement.
Colosseum- +20% happy people in city in the ancient age/ expires with Industrial Revolution
Easter Island Statues (Moai)- "Increase Productivity 10% across all cities"
3.LATER WONDERS-
Sun-Tzu's War Academy- Same as before
Great Wall- Same as before
Hadrians Wall- +50% attack bonus versus barbarians when in any city.
Serpent Mound- Counts as a granary in every city.
Taj Mahal- Courthouse in every city.
The Dome of the Rock: Increases trade by 25% (pilgrims), 5 happy citizens emerge in the city its built in.
4.RENAISSANCE WONDERS-
Copernicus's Observatory- Same as before
The Magna Carter signing: Increases trade output of city (due to greater freedom).
The Globe (Shakespears Theatre)- Same as before
Michelangelos Chapel- Same as before
Kaba- Better conversion ability for Missionaries (if there are missionaries in Civ3)
The VOC- As stated below
5. ENLIGHTENMENT
Mozarts Symphony- +10% in Literacy. +1 Happy in each city.
Gold Rush- Your treasury increases by 10% each turn.
Statue of Liberty- Same as before
Scotland Yard- Shadowstrike's Idea. (see below)
Arch de Triumph- No corruption
6. INDUSTRIAL AGE
Hoover's Dam- Same as before
Ford Motor Co.- +25% Production in all cities.
Yellowstone- All cities produce 10% less pollution.
Sydney Harbor Bridge- All roads over rivers count as railroads.
Golden Gate Bridge- A settler only takes 1 turn to make a bridge. An engineer takes 1/2 a turn.
Empire State Building- +50% Trade in host city.
Transsiberian Railroad- Works Like King Richards Crusade. (Expires with Electronics)
The Hermitage- +2 content citizens per city
7. RECENT AGE
United Nations- Same as before
SETI Program- Same as before
Manhatten Project- Same as before
Apollo Program- Same as before
The Internet- Same as Great Library
European Union- Counts as a stock exchange in all cities.
Red Cross- As per Ribannah's idea.
London Underground- As per Evil Capitalist's idea.
GPS Network- As per Evil Capitalist's idea.
Los Alamos: Generates 1500 beakers or 25% of your total science output, whichever is more.
Thank you everyone for your (many) ideas
[This message has been edited by DarkCloud (edited September 18, 2000).]
[This message has been edited by DarkCloud (edited September 21, 2000).]
[This message has been edited by DarkCloud (edited September 23, 2000).]
[This message has been edited by DarkCloud (edited October 02, 2000).]
[This message has been edited by DarkCloud (edited December 14, 2000).]
[This message has been edited by DarkCloud (edited December 17, 2000).]
[This message has been edited by DarkCloud (edited December 17, 2000).]
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