OK, here's some of the better ideas I've come across for the map, plus a few of my own...
Of course, if Firaxis could get the spherical world to work, it would be ideal..
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-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
- *Resources not represented by tiles, but by 'areas'..
*You should be able to go over the poles (not sure how to do this)
*Elevation should be more realistic.. Mountains should not be tiles but areas of higher elevation.. Movement should be extremely slow, bringing mountain passes into play...
*Landmarks should be named...
*There should be different levels in the map.. What I mean is that units such as planes should be able to fly over ground units, and subs under sea units.. Subs would have to come colse to the surface to attack, tunnels should be buildable thru one level of earth under another etc..
Of course, if Firaxis could get the spherical world to work, it would be ideal..
------------------
-Shiva
Email: shiva@mailops.com
Web: http://www.crosswinds.net/india/~shiva
ICQ: 17719980
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