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Future Tech
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*Shadowstrike--- all is not yet written, but I will give you a version of some of what I have typed up. It takes forever to write!!*
Some Explaniations:
-AIDS Cure "Population in all cities increase by 1 10% faster. 1 Person in all cities made happy."
-Laser Guns- "2 Attack, 16 Defense, 1 Movement, 3 Firepower"
-Terrorist- "Can destroy enemy airbases, has attack 5, defense 12. Recouperates in 2 turns. Functions as a spy."
-H-Bomb- "Twice as powerful as nuclear missile
-Bombees- "Kills one unit of population if there is no unit defending a city"
-Light Bomb- "All city improvements requiring electricity stop functioning for 5 turns"
-Armored Car- 6 Attack, 7 Defense, 2 Movement
-Plasma Gunner- 7 Attack, 4 Defense, 2 Movement, 2 Firepower
-Hi-Tech Surgery (Improvement)- Makes 4 content citizens happy
-Life Support (Wonder)- you can found cities in space
-T.V. Plant- +25% Happiness
-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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[quote]Originally posted by Vrank Prins on 10-06-2000 11:24 AM
I can't say I like the idea of future tech's. Somehow it's too fantastic, too speculative and wishfulthinking. And also, the lot of the idea's we now can think of are usually phenomenon which will be realized in the nearby future (say up to a 100 years). Letting the game run into the future also means there's is less room for a more detailed approach of the techtree of the past.[quote]
I could not agree more.
Rome rules
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Some of the techs we have listed are quite speculative, but many are pretty much a certainty (i.e. research has already started, research is nearly complete)
Saying that Civ2 did not indulge in some near-future techs is untrue. At the time of its release, Nuclear Fusion and some of the others were still in the labs. Soon, it will intergrate itself into ou society. Times change, and Civilization should adapt to that.*grumbles about work*
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Okay, Shadowstrike, here a few of your techs incorporated with a few of my and other's ideas (I didn't have time to incorporate all ideas)
as follows:
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Road Building
{Roads Tile Improvement
{1/4 increased movement}
[No Prequitices]
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Bronze Working
{Phalanx
{Same as original Game}
{Colossus
{Same as original Game}
{Guards
{1-2-1 +1 defense in city}
[No Prequistices]
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Iron Working
{Legion
{Same as original Game}
[Bronze Working]
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Bridge Building
{Bridges Tile Improvement
{Same as original Game}
[Engineering, Iron Working]
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Canal Building
{Canals Tile Improvement
{can be built up to 2 shores inland}
[Bridge Building]
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Spanned Bridges
{Bridges Tile Improvement
{Across oceans 1 square}
{Golden Gate Bridge
{Effects??? Propose ideas???}
[Democracy, Bridge Building]
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Horseback Riding
{Horseman
{Same as original}
[No Prequistices]
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The Wheel
{Chariot
{Same as original}
[Horseback Riding]
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Engineering
{No improvements}
[Chivalry, The Wheel]
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Invention
{Leonardo's Workshop
{Same as original}
[Engineering, Literacy]
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Gunpowder
{Musketeers
{Same as original}
[Invention]
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Metallurgy
{Cannon
{Same as original}
{Coastal Fortress
{Same as original}
[Construction*(Changed from University), Gunpowder]
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Electricity
{Destroyer
{Same as Original}
[Magnetism, Metallurgy]
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Steel
{Steel Mill
{100% Production Boost when building Sea or Air Units, Double Pollution}
{Cruiser
{Same as original game}
[Industrilization, Electricity]
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Machine Tools
{Artillery
{Same as original game}
[Electronics, Steel]
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Minaturization
{Offshore Platform
{Same as original game}
[Tactics, Machine Tools]
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Computer
{SETI Program (WONDER)
{Same as original game}
[Mass Production, Minaturization]
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Computer Networks
{The Internet (WONDER)
{+25% Trade across civ, +5% Production}
[Computer, Electronics]
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Alphabet
{School
{Increased Science by 25% cumulative with Library}
[No Prequistices]
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Writing
{Library
{Same as original}
[Alphabet]
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Diplomacy
{Diplomat
{Same as original}
[Writing, University]
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Trade
{Marketplace
{Same as original}
[Diplomacy]
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Currency
{Caravan
{Same as original}
{World Trade
{Same as Marco Polo's Embassy}
[Trade]
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Television
{T.V. Plant
{+25% Luxuries in city}
[Mass Production, Minaturization]
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Antimatter Implosion
{Antimatter Energy Generator
{+25% Production (Pollution Free}
[Solar Plant, Nuclear Fission]
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Electronics
{Hydro Plant
{Same as original game}
{Hoover Dam WONDER
{Same as original game}
[The Corporation, Electricity]
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Satellites
{Sattelites can be launched in cities
{You can see the entire map}
[?]
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War Satellites
{Killer Satellite can be launched from cities
{Could bombard planet from orbit. Great potential for great distruction.}
[Satellites, ?]
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Asteroid Mining
{Asteroid Mining Component for Spacecraft
{+25% Production to host city that builds Spacecraft}
[?]
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Advanced Mining Techniques
{Advanced Asteroid Mining Component for Spacecraft
{+50% Production to host city that builds Spacecraft; Cumulative with Asteroid Mining]
[Asteroid Mining, ?]
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[This message has been edited by DarkCloud (edited October 15, 2000).]-->Visit CGN!
-->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944
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quote:
Canal Building
{Canals
{can be built up to 2 shores inland}
[?]
Canal building already exists in SMAC to an extent because you can lower land to become sea squares. But that is not really representitive of the process and takes too long anyway. So maybe canal building is a good idea. (why didn't I think of that?)
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No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary...No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)
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One thing about the canals. I don't think they should be restricted by its distance from the ocean. Afterall, what about canals that connect rivers?
I think War Satellites needs some technology pushing it farther into the game because A. its a potentially powerful weapon and B. it is still not even possible today.
Also, many of these technologies suggested don't seem to affect the market system much. What about that?
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"...The highest realization of warfare is to attack the enemy's plans; next is to attack their alliances; next to attack their army; and the lowest is to attack their fortified cities." - Sun Tzu
Dom Pedro II.... aka Hannibal3Dom Pedro II - 2nd and last Emperor of the Empire of Brazil (1831 - 1889).
I truly believe that America is the world's second chance. I only hope we get a third...
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