I did vote for "more than 64 civs" originally. I do understand computer programming to a degree and have some doubts that can be properly from our Civ II perspective. I do hope that we have a game of such magnitude in the future (Civ IV???)!' However, in the near future, 16-32 civs is a much more realistic expectation.
Many of the you (Tiberius, HsFB, Ribannah, UltraSonix, DarkCloud, to name a few) have explained this point well. For those of you who like to say, "Computers are getting better all the time...they should be able to handle x, y and z" most likely are not software engineers. These expectations of huge Civ III games with so many features and so many civs seems so easy for non-programmers! If you doubt me, read a book on C++ or some other similiar computer language and you tell me how easy it is.
Good point about number of cities created by all civs and map size. If there are a substantial increase of the number of civs, I would assume a reduction in the number of cities created by each civ. That just goes to follow unless map size is increased. Logical.
You get the idea in Civ II that the designers did not anticipate people would let their civ grow past 20-30 cities. You always run out of automatic city names around then. That puts good use for my National Geographic maps in my office!
If the designers did anticipate larger empires, why not add to the city name listing? They can read a map also, I assume. I guess my complaint is that when I'm playing in the middle of night around 3 AM (after sending an email into work telling my boss that I'm not feeling well
ha ha) I don't want to turn the light on and study the map each time I settle another city.
Just a little gripe.
Many of the you (Tiberius, HsFB, Ribannah, UltraSonix, DarkCloud, to name a few) have explained this point well. For those of you who like to say, "Computers are getting better all the time...they should be able to handle x, y and z" most likely are not software engineers. These expectations of huge Civ III games with so many features and so many civs seems so easy for non-programmers! If you doubt me, read a book on C++ or some other similiar computer language and you tell me how easy it is.
Good point about number of cities created by all civs and map size. If there are a substantial increase of the number of civs, I would assume a reduction in the number of cities created by each civ. That just goes to follow unless map size is increased. Logical.
You get the idea in Civ II that the designers did not anticipate people would let their civ grow past 20-30 cities. You always run out of automatic city names around then. That puts good use for my National Geographic maps in my office!


Just a little gripe.
Comment