check out the documentation for ctp2's scripting language which was posted yesterday
http://apolyton.net/ctp2/modification
good enough for civ3?
http://apolyton.net/ctp2/modification
good enough for civ3?
quote: Originally posted by Rollo Tomasi on 12-22-2000 06:21 PM I really don't want to have to learn a programming language to make scenarios. The process should be as streamlined and user-friendly as possible; this may be alright for modmakers, but at least include a simpler trigger-based system for those of us not as technologically inclined. |
quote: Originally posted by Shadowstrike on 12-24-2000 03:09 PM How about having 2 languages? One that would be a "advanced" version of the FW/ToT language, and a more SLIC like one which would be harder to learn, but more powerful. Suit the needs of everyone. |
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