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  • #46
    It would probably cost too much and take too long (heh, the game's already been pushed back to 2002) to implement even just RTS elements into Civ3. So Firaxis should just leave it to you guys who for some reason, actually like RTS , to develop your own civ3 clone. There's many group all over the 'net who are designing their own civ-clone ---> join one and suggest they go RTS.

    ------------------
    No, in Australia we don't live with kangaroos and koalas in our backyards...
    No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)

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    • #47
      Sorry for the misunderstanding, Talon, I did not mean real-time battles I mean a real-time game based like the regular civ where the armies meet and the battle is predetermined. A real-time battle would take far too long.
      -->Visit CGN!
      -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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      • #48
        1. I think an RTS CIV III could be a suicide move from Firaxis. The RTS genre is full, even now. Anyway there is a game, called Empire Earth, which will be something like an RTS CIV out in sometimes 2001 or 2002. Just in time to compete with a RTS CIV game.

        2. Firaxis is a small company. They cannot risk an unsuccesfull product. IMHO CIVIII will contain a lot of evoluntionary and nothing revolutionary compare with CIVI, CIVII or SMAC. ( I think CIVIII will get nice 3D graphics, better diplomacy, borders, and hopefully better AI, and a few new stuff to sell the product. So you can say: Yeah this is great! )

        Blade
        [This message has been edited by Blade Runner (edited August 23, 2000).]
        Blade

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        • #49
          Yes, I have heard about Empire Earth and I believe a RTS Civ should use that game as a model in their wars so they do not turn into tank rushes.

          If civ III comes out and becomes a success then what will stop Firaxis from making a RTS CIV that incorportates all the elements I have been speaking of to make it a game better than Age of Empires, better than Warcraft II, and even better than Shogun and Empire Earth.

          The trend these days in RTS games is to incorportate more TBS civ-managing games. Look at Shogun, look at Seven Kingdoms, this is the future for civ.
          Two games for every installment.
          Civ IV for the turn-based hardcore fans
          Civ RTS II for the real-time casual fans

          Both would sell well because the games, though alike would be different from each other and radically different from all the other games on the market because of their though, depth, and detail.

          MY GOSH NO Civ III better not! have 3D graphics. I have an accellerator but part of the glory of Civ is the ability to customise your own units. I will still buy the game but I may not support it as much as I do civ II.

          A CIV RTS game might 'need' 3D graphics as they say, but look at Railroad Tycoon II's graphics, they look fine and would be great for a Civ III or civ RTS and they can be easily made by fans for the idea behind RRTII's graphics is taking a picture of a model and developing it into a -gif and likewise.

          -Food for thought
          -->Visit CGN!
          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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          • #50
            RTS Ideas so far:

            -It would work incorporating elements from
            1. Seven Kingdoms II
            2. Shogun: Total War
            3. Age of Empires

            -Graphics would be garnered from
            1. Railroad Tycoon II
            (Unit and city model graphics; easily editable by the public, but still astetically pleasing)
            2. Rollercoaster Tycoon
            (Rotating graphics for the map; layered map)

            Any other basic model ideas will be accepted.
            Come on all you supporters, don't just post once, post your ideas.
            -->Visit CGN!
            -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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            • #51
              I''m sorry I think a new Civ type game trying to use real time would be a good thing. Supremacy was not badly done that way, just needed better graphics and options.

              ------------------
              I have walked since the dawn of time and were ever I walk, death is sure to follow
              I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

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              • #52
                Deathwalker

                I assume that you mean Star Wars Supremacy*?

                *Star Wars Rebellion in the U.S.

                ------------------
                "Adorare Christantine!!!"
                Chrisonian Decree #1
                "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
                "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
                "You are redoing history by replaying the civs that made history."-Me

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                • #53
                  *BUMP*
                  A good read for the newbies: Post your ideas here:
                  -->Visit CGN!
                  -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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                  • #54
                    Well, it looks like we'll get a chance to see what an RTS Civ-type game looks like -- check out Empire Earth (www.empireearth.com).

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                    • #55
                      I still am aganst it because you could only focus on a small area at a time.

                      TO ALL PEOPLE WHO AGREE: You will find an unhappy Armor column approaching your capital with the Chrisonian flag flying high...

                      ------------------
                      "Freedom, Trade, Christantine!"

                      The Official Webpage of the Chrisonian Republic

                      The Viking Archives
                      "I agree with everything i've heard you recently say-I hereby applaud Christantine The Great's rapid succession of good calls."-isaac brock
                      "This has to be one of the most impressive accomplishments in the history of Apolyton, well done Chris"-monkspider (Refering to my Megamix summary)
                      "You are redoing history by replaying the civs that made history."-Me

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                      • #56
                        wow!!! thanks for posting that empire earth link.

                        it's amazing!! how on earth is civ3 going to top this?? interesting!!!

                        I also downloaded the 20meg movie, best game movie I have ever seen, ever.

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                        • #57
                          yknow what the real problem here is ppl?

                          most of you are all focused on the thought that the land is too small

                          well shouldn't the land be massive, and I mean MASSIVE?

                          I would love that..really would..opens up so many more possibilties.

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                          • #58
                            Yes I meant "Star Wars Supremacy" I think it should never be used for Civ, but I think that it would be an interesting idea to make a civ type game this way. This is also added to by the fact that thought the so called real time games are called Strategy games, they only ever concentrate on a single battle field or area you can never build up an entire empire. Supremacy was the only game to attempt this and I think it has promise.

                            ------------------
                            I have walked since the dawn of time and were ever I walk, death is sure to follow
                            I have walked since the dawn of time and were ever I walk, death is sure to follow. As surely as night follows day.

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                            • #59
                              Hey, if you guys want to put that kind of strain on yourselves, then by all means insist on an additional RTS game. Don't you think it will be a little difficult to manage dozens of cities and units in Real Time? And thats just in the middle years. I dont think I could manage like that. I would basically have to do one small portion at a time, it would become far too frustrating since enemies could be coming from all around.

                              And how would you limit aircraft? If there are no turns, what keeps planes from crashing? How would tax collecting be done? I'll spare you from the rest of the list in order to be concise. I just don't know how all of these changes can be made, and I fail to see how the game would benefit.

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                              • #60
                                If the AI would have to be so good as to be able to run 95% of your empire at a time because you can only run 5%, what is the point?
                                Where is the fun in helping a little while the AI plays most of the game for you?

                                Civ 3 RTS- Theoretically possible, but with issues and it doesn't add much if at all to gameplay.
                                Simultaneous turns would cut multiplayer time by about 6/7.

                                -Sir Rale Hawkeye
                                "Never laugh at live dragons"
                                "If Lincoln were alive today, he'd probably want to get out of his tomb"
                                "He siezed power in a bloodless coup -- all smotherings."

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