We already discussed this RTS topic, sometime with vehemence
RTS games get good results with tactical games, better if "scenario based". I think is unfair to compare how quick is a computer to click on units against a human, just to hidden how patetic AI is
In my opinion, the best replacement to TBS is still Simultaneous turn of play , as has been proposed into the Essential Civ III list some months ago.
It got some attention and support from other Apolytoner here (and some opposition, too), and let to build quite a good model for a multiplayer CIV.
Disclaimer: it was my proposal, so I'm not impartial about it
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Admiral Naismith AKA mcostant
RTS games get good results with tactical games, better if "scenario based". I think is unfair to compare how quick is a computer to click on units against a human, just to hidden how patetic AI is
In my opinion, the best replacement to TBS is still Simultaneous turn of play , as has been proposed into the Essential Civ III list some months ago.
It got some attention and support from other Apolytoner here (and some opposition, too), and let to build quite a good model for a multiplayer CIV.
Disclaimer: it was my proposal, so I'm not impartial about it
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Admiral Naismith AKA mcostant
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