Mine was on a coast and I had a river, whale, fish, wine, and a Horse. Regent, standard size, 80% ocean Pangea, temperate, wet, 3 billion years old
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What's the best starting position you've had?
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There was one game where the starting position wasn't that good and the surrounding tiles were not much better (plains, desert and jungle mostly). The rest of the continent was kind of dire too - 40% jungle, 10% desert, 20% plains, 20% grassland, 10% other types and few rivers, resources or luxuries. But, it was a huge continent and I was alone.
That game's score is my highest ever, 8485 on regent (no score milking).There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger
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Not to be funny, but i once had 6 cows... ,it was with Rome, whenever i play i seem to break many wierd records, like having 20 great leaders in a game and stuff.
In my present game London has a 2 cows, 1 wheat,1 iron and a river - pretty good!
Derby is arguably better tho, 8 floodplain tiles, 3 with wheat on , an oasis in the desert and a horse in the plains at the other side.Up The Millers
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I had once 2 cows, 2 wheat, iron, horse and a river- but I reloaded as the city was 1 tile off coast and that turns me mad!I will never understand why some people on Apolyton find you so clever. You're predictable, mundane, and a google-whore and the most observant of us all know this. Your battles of "wits" rely on obscurity and whenever you fail to find something sufficiently obscure, like this, you just act like a 5 year old. Congratulations, molly.
Asher on molly bloom
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Better than have a good start position is to have coal and iron in teh city radius af a city close to your capital, so you can biuld the IW on it. I usualy get one city with both in about 1 of 4 games ,but when it happens....."7. Sobre todo tipo de cosas que no entendemos, mejor es callarse" Ludwig Wittgenstein, Tractatus Logico-Phylosophycus
"Mas vale un pajaro en la mano....que papa a los quince"
"No se que armas se usaran en la tercera guerra mundial, pero si se que la cuarta sera con piedras y palos"
"Recuerde, un pais que tiene principios, tiene fin"
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1 cow, 2 wheat, a single Flood Plain tile, a healthy mixture of plains, grasslands (mostly bonus!), and hills, no forests or jungle, access to one luxury (incense on a hill), two rivers (the one where the city was founded, and the one tangential to the flood plain just at the edge of the city radius), and iron. A few steps away from horses, not far from coal, and in the modern age, the city had aluminum!
Sadly, I wound up losing that game. Diplo.
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Last edited by star mouse; December 3, 2002, 05:23.None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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I also kept the 4000BC save ... if anyone else wants to play this game here's the save. Difficulty level is Regent.
I think the game's played with my modified rules, which are as follows:
CITIZENS
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Tax collectors Give 3 gold, require Currency
Scientists Give 3 science, require Invention
CIVILIZATION ADVANCES
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Writing no longer enables Communications trading
Navigation enables Communications trading
DIFFICULTY LEVELS
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Chieftain - AI/AI trade rate = 105, barbarian bonus 400
Warlord - AI/AI trade rate = 110, barbarian bonus 200
Regent - AI/AI trade rate = 115, barbarian bonus 100
Monarch - AI/AI trade rate = 120, barbarian bonus 50
Emperor - AI/AI trade rate = 125, barbarian bonus 25
Deity - AI/AI trade rate = 130, barbarian bonus 0
GENERAL SETTINGS
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Barbarian unit = Warrior
Barbarian advanced unit = Horseman
Barbarian sea unit = Privateer
Money Resource = Gold
GOVERNMENT
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Removed "Mr./Mrs." from Democracy titles
RESOURCES
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Horses give +1 shield and +1 commerce
Iron gives +2 shield
Game gives +1 food
Saltpeter gives +1 shield and +1 commerce
Dyes give +2 commerce
Incense gives +2 commerce
Gems give +5 commerce
TERRAIN
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Jungles also have Game, Incense and Oil (this ensures that Warm, Wet worlds always have Oil)
Plains also have Game and Oil
Flood Plains also have Game and Gold
Tundra turns into Grassland with global warming
Hills also have Uranium
UNITS
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Caravel moves 4
Frigate moves 6
Galleon moves 6
Ironclad moves 7
Transport moves 9
Carrier moves 9
Submarine moves 7
Destroyer moves 10
Battleship moves 10
AEGIS Cruiser moves 10
Nuclear Submarine moves 9
Man-O-War moves 6
Privateer moves 6
Destroyer detects submarines
Ironclad upgrades to Destroyer
Frigate upgrades to Man-O-War
Man-O-War upgrades to Destroyer
Swordsman upgrades to Legionary
Legionary upgrades to Immortal
Immortal upgrades to Marine
Longbowman upgrades to Marine
Workers can airlift
Submarines require Iron and Oil
Transports require Iron and Oil
Destroyers require Iron and Oil
Carriers require Iron and Oil
Battleships require Iron and Oil
Nuclear Submarines require Uranium and Aluminium
Bomber has lethal land and sea bombardment
Stealth Bomber has lethal land and sea bombardment
Cruise missile has lethal land and sea bombardment
Battleship has lethal land and sea bombardment
Carrier requires Flight as a prerequisite
Mech Inf costs 120 to build
Modern Armor costs 140 to build
Cruise Missile has a bombard range of 3
Barbarians may "build" warriors, archers and horsemen (this allows goody huts to produce these units)
WORLD SIZES
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Tiny: Min distance = 14, optimum cities = 16, science = 80
Small: Min distance = 16, optimum cities = 20, science = 100
Standard: Min distance = 18, optimum cities = 24, science = 120
Large: Min distance = 20, optimum cities = 32, science = 160
Huge: Min distance = 24, optimum cities = 40, science = 200Attached FilesNone, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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Hmm, the very best? I had that Egyptian game on Emperor with 5 cows on a river (all on plains, with most of the city radius also plains... 1 hill, 2 or 3 desert).
I had a Regent level Iroquois game way back with 5 or 6 cows on a river, plus grassland and hills. That was probably my best, actually.
My girlfriend stumbled upon an insanely good start on Regent as Egypt: the Capitol had 2 cows on a river, plus some grassland/bonus grassland, forest and hills. The second city had a lake, a cow and 5 bonus grass, the third city had 5 or 6 bonus grass, more grass, two hills, and was coastal. Those three cities were production monsters right from the beginning. It was so amazing that I ended up "advising" on that game (read: half playing it). The wonder "race" wasn't a race: Pyramids (got to republic just in time to avoid despot GA), G. Library, Colossus, G. Lighthouse, HG, and everything from the middle ages on. Plus out-REXing the AI by a mile. We acquired 6 luxuries without firing a shot. Sometimes I miss Regent.
-Arriangrog want tank...Grog Want Tank... GROG WANT TANK!
The trick isn't to break some eggs to make an omelette, it's convincing the eggs to break themselves in order to aspire to omelettehood.
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This is probably the best starting location I've had. Ended up getting a Settler from a hut about 3000BC next to a Cow and some furs, and overall was able to peacefully settle 7 luxuries along with Iron and Horses.
I ended up splitting the Cows (another just to the SE)between 3 cities though, as 2 is all a city really needs.
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