We've heard some talk about Civ3 having a Civer's Edition along with a Standard Edition. I agree that their should be Civer's Edition, but I think that perhaps the Standard Edition should be released in Aug 2001 as expected. But Firaxis should work on a Civer's Edition of Civ3 for up to another year afterwards. Let me tell you why. . .
The Standard Edition should contain the basic features of the game and should be capable of running on the widest possible variety of machines. I would expect this version to have almost all the units, advances, improvements, and wonders as the Civer's Edition will have. The game should begin and end at the same time the Civer's Edition will, and should be able to run with up to 32 civs. This version should be distributed entirely on CD-ROM.
The Civer's Edition, however, should greatly expand on the basic features of the game, adding much more advanced features for those who want them, such as the ability to have up to 100+ civs in a single game, as well as added features like extraterrestial civs and galactic maps, as I've mentioned before. This edition should be distributed entirely on DVD-ROM and solely designed to run on high-end machines. This makes sense because by August 2002, and at the rate computers are improving, will be running computers with 2.5-3Ghz processors and memory standards will be much higher; programming limitations (if there are any) should be much less. There should be absolutely zero technological limitations to the rule.
Maxis used this same strategy for SimCity 3000, with the release of SimCity 3000 Unlimited a year after the initial release of the original version. I think Firaxis should use the same strategy for Civ3. What do you think?
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Zero
[This message has been edited by Zero_Tolerance (edited November 10, 2000).]
The Standard Edition should contain the basic features of the game and should be capable of running on the widest possible variety of machines. I would expect this version to have almost all the units, advances, improvements, and wonders as the Civer's Edition will have. The game should begin and end at the same time the Civer's Edition will, and should be able to run with up to 32 civs. This version should be distributed entirely on CD-ROM.
The Civer's Edition, however, should greatly expand on the basic features of the game, adding much more advanced features for those who want them, such as the ability to have up to 100+ civs in a single game, as well as added features like extraterrestial civs and galactic maps, as I've mentioned before. This edition should be distributed entirely on DVD-ROM and solely designed to run on high-end machines. This makes sense because by August 2002, and at the rate computers are improving, will be running computers with 2.5-3Ghz processors and memory standards will be much higher; programming limitations (if there are any) should be much less. There should be absolutely zero technological limitations to the rule.
Maxis used this same strategy for SimCity 3000, with the release of SimCity 3000 Unlimited a year after the initial release of the original version. I think Firaxis should use the same strategy for Civ3. What do you think?
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Zero
[This message has been edited by Zero_Tolerance (edited November 10, 2000).]
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