Tonic, the whole point of the Elephant and Horse commodities is because elephants and horses aren't found worldwide. I was rather irritated by the fact that on a World Map, the Americans and Sioux were building horse and elephant units when the Americas don't even have them. So in this game, to build either of those units, you need a supply of horses or a city next to a horse terrain or ranch. (The reason for the ranch is that otherwise horses would only be available to a civilization on the Asian steppe.)
And also about the terrain specials. I never actually said it because I thought it was assumed, but each of the naturally occuring commodities has its own terrain special. Only wood, fish, clay, and stone don't because they are found almost everywhere in their own terrain types. The others are harder to come by, and some are only found in certain parts of the world.
By the way, I still need a means of containing the production of consumer and electronic goods if anyone has any suggestions...
And also about the terrain specials. I never actually said it because I thought it was assumed, but each of the naturally occuring commodities has its own terrain special. Only wood, fish, clay, and stone don't because they are found almost everywhere in their own terrain types. The others are harder to come by, and some are only found in certain parts of the world.
By the way, I still need a means of containing the production of consumer and electronic goods if anyone has any suggestions...
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