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I was wondering if it is worth those one or two turns to find a better city spot with a settler or not.
This is assuming that you don't say to hell with it and start another game.
79
YES! don't care where, those precious turns are valuable!
20.25%
16
NO! I allow myself only ONE space to move if I see the square next too me is too good to loose.
58.23%
46
NO! A couple of turns I won't miss.
17.72%
14
NO WAY! I wander and wander until I find the perfect spot and to hell with the turns!
You forgot the most important choice - "It depends." Generally I will build from the starting spot; however, if the position would leave me at a severe disadvantage, I will move on, but the position really has to suck.
If moving my settler by one tile moves it into a better place, I will move it. I have to start in a really ugly place to move the settler by more than one tile though...
I used to be a strict "plop down" person, but I saw to many poor locations (by a tile or two). I think a few moves is more important in Civ 3 that in 1 or 2. cus'
1. there seems to be more starts on "just plain bad places"
2. with the pop cost of settlers increased to two, a bonus food resource spot is a big benefit.
and you can find the topic from the menu under "when to relocate". Read the article and your perspective will be greatly expanded.
In general, most start positions may be less than 100% perfect, but you set yourself back by more than you gain if you fail to recognize that only the top 5 or 6 terrain squares in the start position will really impact you game.
Wandering around with the first settler is almost always a bad idea.
If you are in doubt about the start position you should consider moving your worker (and/or your scout if you have one) before you move or plant the settler.
If you play on warlord or cheiftain levels, a little wandering will not kill you but on Monarch level and above this can be a self inflicted head wound.
Hmmm... i move the worker one square so to see if i find something nice. If i don't i build straight away with settler and next turn worker mines the square it moved to. This IS the optimal solution.
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