Here is one thing that infuriates me:
The situation: An enemy has a fleet of ships approaching my coast. Some of my coastal cities are defended better than others. What happens? The fleet arives at the coast, doesn't land it's troops and moves on. Why? the city was well defended. The fleet arrives at the next city, does it land? depends again on the defenders. If this city is well defended, off goes the fleet again until it finds a less well-defended city. This is cheating!!
The point is that the enemy Civ shouldn't know if my cities are well defended or not. I don't have this knowledge when I do the attacking. And this happens before Espionage.
Anyone else find this?
The situation: An enemy has a fleet of ships approaching my coast. Some of my coastal cities are defended better than others. What happens? The fleet arives at the coast, doesn't land it's troops and moves on. Why? the city was well defended. The fleet arrives at the next city, does it land? depends again on the defenders. If this city is well defended, off goes the fleet again until it finds a less well-defended city. This is cheating!!
The point is that the enemy Civ shouldn't know if my cities are well defended or not. I don't have this knowledge when I do the attacking. And this happens before Espionage.
Anyone else find this?
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