Well, finally I got a good game going on Regent, nice starting position, 2 chokepoints to keep the 4 other civ's from entering my part of the continent (which is about as big as all their's together ), good tech booty from huts, constant barbarian assaults have cost me some workers but also made most of my units elite, and so on. I'm at the start of the middle ages now, and some things are bothering me. First off, as you can see on the screenie I attached, the Romans have gotten notice of the massive amounts of land behind the chokepoints, so after a couple of tries to get there by land (which caused 2 wars, both of which they gave up after a turn or 10 of massive horseman beating ), they now found out that they can easily get there by galley. And now I'm stuck with a couple of Roman cities, and the Zulus seem to have thought of the same, as I saw a galley pass on the west coast not long ago. NB, Blueish = Romans, Dark Red = Japanese, Pinkish = Indians, Yellowish = Zulu, and I am the Chinese. I have am a couple of techs ahead of them, but I haven't gotten into contact yet with the 4 other civs somewhere in the world. As far as I can see, I have a couple of options to secure my continent:
1) Don't make a big deal of it and get the cities by culture later on. This shouldn't be that hard because I already have temples in most cities surrounding the Roman ones and libraries will be coming up soon, but I don't know how much cities they will be able to plant on my continent before I've got the continent locked up.
2) Wait until I have researched Chivalry (as you can see it only needs a couple of more turns) and mass-build Riders to destroy their cities and defend the chokepoints. I'm swimming in horse and iron, and Sun Tzu's will be finished in a couple of turns, so I'd have barracks everywhere and can really start pooping out Riders at a good rate. BUT this will mean another war with the stinky Romans, and probably the Zulu's as well. I'm pretty sure the Indians and Japanese won't like that much either, so they'd probably join in the war and try to grab their share of my land. Which I won't let them
So in a turn or 10 I can either have Riders & Pikemen vs. their Horsemen, Swordsmen, & Spearmen, and a war with probably everyone, or libraries and a focus on settlers to lock down the continent, while still building my culture.
Advice, any of you experts out there?
1) Don't make a big deal of it and get the cities by culture later on. This shouldn't be that hard because I already have temples in most cities surrounding the Roman ones and libraries will be coming up soon, but I don't know how much cities they will be able to plant on my continent before I've got the continent locked up.
2) Wait until I have researched Chivalry (as you can see it only needs a couple of more turns) and mass-build Riders to destroy their cities and defend the chokepoints. I'm swimming in horse and iron, and Sun Tzu's will be finished in a couple of turns, so I'd have barracks everywhere and can really start pooping out Riders at a good rate. BUT this will mean another war with the stinky Romans, and probably the Zulu's as well. I'm pretty sure the Indians and Japanese won't like that much either, so they'd probably join in the war and try to grab their share of my land. Which I won't let them
So in a turn or 10 I can either have Riders & Pikemen vs. their Horsemen, Swordsmen, & Spearmen, and a war with probably everyone, or libraries and a focus on settlers to lock down the continent, while still building my culture.
Advice, any of you experts out there?
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