Firaxis has already informed us that it will include the concept of resources and the possibility of cutting them off for the enemy into Civ 3. Now, it would probably be reasonable to enable players to stockpile these resources (oil or anything else) for the case of such an emergency.
This could be done in the way of dedicated city improvements (maybe wonders) being able to hold a certain amount of a commodity, or they could make it possible to just stockpile resources without dedicating improvements for this purpose. I just think stockpiling in whatever form should be in if the concept of different resources is going to be introduced.
This could be done in the way of dedicated city improvements (maybe wonders) being able to hold a certain amount of a commodity, or they could make it possible to just stockpile resources without dedicating improvements for this purpose. I just think stockpiling in whatever form should be in if the concept of different resources is going to be introduced.
- it's a very good model, hope the reason Firaxis is taking so long to do the game is because their putting it in...
). Since Firaxis is supposedly putting in this "oil reserve" system, and they're commited to revamping the trade model, oil embargoes could well be in the game!
Comment