One of the biggest imbalances i have found is civ2 is that if one civ builds up a huge empire of several size 20 + cities fully built up and someone else having 10 size 5-10 cities with 1 or 2 improvements can go along and send caravans to the civ with the big cities while they are at war and get 2500 gold per caravan and a half a tech a science.
I think this is totally unrealisitc. how can a civ with a max gold surplus of 200/turn make 2000 gold per caravan & get 1/2 science for every caravan. Not to mention that all this gold is then used to rush & incrimentally buy 20 or so units... This is probably the most unrealistic part of the civ 2 gameplay i have come across, and makes the ICS strat the only real way to win the game. Because you ics sixty cities then rush caravans to your nieghbors big cities and then buy the spaceship in one turn....
I think this is totally unrealisitc. how can a civ with a max gold surplus of 200/turn make 2000 gold per caravan & get 1/2 science for every caravan. Not to mention that all this gold is then used to rush & incrimentally buy 20 or so units... This is probably the most unrealistic part of the civ 2 gameplay i have come across, and makes the ICS strat the only real way to win the game. Because you ics sixty cities then rush caravans to your nieghbors big cities and then buy the spaceship in one turn....
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