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Originally posted by bongo
So nukes are a special case?
Don't forget the settler, scout, explorer, and great leader too; they all have a defense value of zero, but we can't capture them.
Maybe have a 'no capture'-flag set, something like that?
I think you may be on to something here. Considering the fact that they flag the unit that generate the GL, it wouldn't suprise me that they also have a 'no capture' flag as well.
Ah, this perhaps explains why you can use them as military police in your games (re: your post in another thread where you mentioned using arty to prevent flipping).
I am relieved to know that I did not waste hours to move them! I knew there was a reason for the abscence of city flipping!
So long...
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