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We Need Longer City Names!

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  • #16
    Two things - the absolute maximum city size the game can handle should be large 1024 or 4096 or something. But built into the rules file should be a line that caps it at say, 256 or 768. This way people with good computers will be able to enjoy a huge game, while people like me (P166 ) will be able have a decent game without the computer auto building heaps of cities and slowing the game heaps.

    In relation to the name thing this thread was originally about: how about the ability to have very long name for anything (eg 256 chars), but the game will also auto-truncate. However, the game will also give the player the option of specifying a shortened version of the name for display, or for the computer to use when they want to insult you. This way the computer'll know to truncate "The great socialist people's Libyan arab jamahiriya" to "Libya" and not "The gr...iriya"!

    ------------------
    No, in Australia we don't live with kangaroos and koalas in our backyards...
    No, in Australia we don't live with kangaroos and koalas in our backyards... Despite any stupid advertisments you may see to the contrary... (And no, koalas don't usually speak!)

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    • #17
      Wait, how many people in here actually have pentium 250 and above.

      I don't so I would approve of an option that tells you how fast your computer will run with any different map size, say select
      SMALL- Runs Fast
      MEDIUM- Runs Fast
      LARGE- Runs Medium
      HUGE- Runs Medium
      GREATLY HUGE- Runs Slow
      MONSTOROUSLY HUGE- Runs Slow
      LUDICROUSLY HUGE- Runs Very Slow

      It would also tell you how fast it would run with x number of cities.
      -->Visit CGN!
      -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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      • #18
        Each civilization has its own list of city names. There is also a list of extra names if a civilization builds more cities than there are names in the civilization's list.

        First I would like all duplicates removed. Hamburg should be either a German city or on the extra names list but not both. If memory serves me correctly Kazan is both a Russian city and a Mongol city. Remove it from one of the lists.

        All civilizations should draw from a common extra names list. That would eliminate having three or four Naples on a map. If some player wants to remname every city "Naples" it's fine with me but that should not be the default.

        The list of common names should be sufficiently long so that you do not have two Moscow's or two Rome's as is currently possible.

        Hopefully this message is worth $.02.
        If you can not think of a good reason to build something other than a caravan, build a caravan!

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        • #19
          Having two romes is a blight upon "Civilization", I once played a game where I had 3 Madrids, the Zulus had 2 Zimbabwes and the French had 2 Paris's, The City list should be longer, surely Firaxis could find some extra French Cities or Spanish ones!
          -->Visit CGN!
          -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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