*sigh* I hate 'me too' messages. Hopefully I can add a little bit more than that to this thread.
In Civ1 I got a real feel of "I rule an empire!"
In Civ2 I got a feel of "I rule this game."
It's all the little details that add up to produce a truly immersive environment. From the city-founding animations to the throneroom improvements, Civ 1 did a better job, I think. It felt more personal.
Though I do think the city founding animations should be updated to reflect the era - sort of odd to see a horse & wagon settler team building a city in an era of spacecraft.![](http://apolyton.net/forums/smile.gif)
As Sirotnikov says... make it magical again!
Probably one of the hardest design criteria imaginable.
In Civ1 I got a real feel of "I rule an empire!"
In Civ2 I got a feel of "I rule this game."
It's all the little details that add up to produce a truly immersive environment. From the city-founding animations to the throneroom improvements, Civ 1 did a better job, I think. It felt more personal.
Though I do think the city founding animations should be updated to reflect the era - sort of odd to see a horse & wagon settler team building a city in an era of spacecraft.
![](http://apolyton.net/forums/smile.gif)
As Sirotnikov says... make it magical again!
Probably one of the hardest design criteria imaginable.
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