If the 10x system is used then you wouldn't need heads instead you would have 46% of the population in a city farming, 25% in factories and other buisinesses, 17% researching in local facilities, 10% youth in school and at home, and 2% retired in nursing homes. Just a thought.
Announcement
Collapse
No announcement yet.
The 3rd best thing that Civ never had: The x10 system
Collapse
X
-
About 24,000 people die every day from hunger or hunger-related causes. With a simple click daily at the Hunger Site you can provide food for those who need it.
-
quote:
Originally posted by tniem on 05-27-2000 01:00 PM
If the 10x system is used then you wouldn't need heads instead you would have 46% of the population in a city farming, 25% in factories and other buisinesses, 17% researching in local facilities, 10% youth in school and at home, and 2% retired in nursing homes. Just a thought.
True...but consider that the entire game (and most games) are just heaps of percentages compared against each other. The graphics are what makes the game player-friendly. As for the heads themselves, I had envisioned racially identifiable faces (race) with various styles of dress on the head & bust (culture & tech advancement) and a symbol over the head (noting religion).
That's MY thought.
p.s. Yes, notorious is the most accurate definition of Mani@c.
I'm consitently stupid- Japher
I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned
Comment
-
Sorry, double post.
[This message has been edited by The Joker (edited May 29, 2000).]"It is not enough to be alive. Sunshine, freedom and a little flower you have got to have."
- Hans Christian Andersen
GGS Website
Comment
-
I like Tniem's idea. Ideally I would like to have the heads and the city ressource management completely replaced with something new, in which you wouldn't have to micromanage a lot of heads to the squares they work best, but simply lay out the overall strategy (like having 20% of the pop producing food, 40% producing stuff in the factories, 10% getting energy and 20% making trade and 10% researching), and then the game itself would put the people at where they would do most good.
I would like to completely loose the 21 squares system, and possibly having a nongrid world (spherical of cause) in stead.
PS: Ok, notorious is the best describtion of Maniac!"It is not enough to be alive. Sunshine, freedom and a little flower you have got to have."
- Hans Christian Andersen
GGS Website
Comment
-
quote:
Originally posted by Seeker on 05-25-2000 01:04 AM
Maybe the ancient heads could be 1000s and the modern heads are 10000s??
well , no , I dont think so . I remember those jumps from 20 million to 200 million in CTP . didn't like it AT ALL !!
but the other ideas are really nice . and when the heads will be replaced by that percentage. much more realistic .
great Ideas guys plz keep posting.
------------------
Prepare to Land !
Comment
Comment