Originally posted by mwaf
--The unit popping the hut must not have the "All Terrain As Roads" ability.
--The unit popping the hut must not have the "All Terrain As Roads" ability.
Of course, getting barbs less often automatically means getting other stuff more often (duh), but I'd be interested to know if the odds of nothing (deserted village) are reduced too, and if the relative odds of the other results are different. I think someone said Expansionists get better results with scouts than with military units; anyone know anything about that?
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