Why are the AI afraid of my workers? In my current level I have just canceled the RoP aggreement with the Japanese, moved all my soldiers out of little Japan (It's a pretty small country, so it's hard to miss some ), the only units that's in the country is my workers. Next turn he says it's an act of war (or something like that) to move my workers through his country...Why is he so scared of my little friendly workers? So just because of this, he started a war...
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My workers starts a war?
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This will happen. It might be because you can change his terrain.
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There used to be an exploit where someone could place a 0 unit, like a worker or a Scout, on top of a resource and prevent the AI from building a road to it. So now the AI will consider any unit as a threat if it's in it's territory, and tell you to move it.
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Originally posted by FrustratedPoet
It does seem a bit odd, but if you think about it, it really is realistic.
If America suddenly started marching loads of engineers through Iraqi territory without asking permission I think Saddam would have something to say about it.
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Sure...maybe it should be a little formular for this:
If "number of Workers inside territory" =< 4 then
ignore
else
Ask them to get the hell out of there
end if
I understand why they could be afraid of 1000+ workers, but to be afraid of 1 is just a little dumb (If it's just passing through...That means, if the Civ who owns the workers, owns land on both sides...)This space is empty... or is it?
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Originally posted by ADG
Sure...maybe it should be a little formular for this:
If "number of Workers inside territory" =< 4 then
ignore
else
Ask them to get the hell out of there
end if
I understand why they could be afraid of 1000+ workers, but to be afraid of 1 is just a little dumb (If it's just passing through...That means, if the Civ who owns the workers, owns land on both sides...)
maybe ALTERING someone's existing structures (ie mining an irrigated tile, etc) should be an act of war."I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
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Originally posted by UberKruX
maybe ALTERING someone's existing structures (ie mining an irrigated tile, etc) should be an act of war.This space is empty... or is it?
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When you control land you control all its uses, including using it as transportation. If another nation wants a convenient road through your territory you have the right to ask for something in return.
Also I definitely would not want other nation’s settlers to be able to use my territory.
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Re: My workers starts a war?
Originally posted by ADG
Why are the AI afraid of my workers?
Next turn he says it's an act of war (or something like that) to move my workers through his country...
Why is he so scared of my little friendly workers?
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foreign workers present several problems:
(i) they clog up roads, slowing the civ down
(ii) they can be on top of resources to which a civ wants to extend a road
(iii) they act as spies, giving intelligence as to city size, resource location, improvements, road networks, etc.
(iv) if you have an invasion based on a surprise attack by fast movers, a good move would be to build up the road network in the cities you intend to take on the first round of war, that way you can quickly move units back to heal, move defensive units forward, etc.
bottom line - in MP, workers on my territory better move out or i'll take them. this behavior by the ai is an example of good, not bad, programming.
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