Originally posted by WarpStorm
One question I have. Does an early rush strategy work on a random map with 8+ players or is it relegated to tamer pastures (2 players and a known map)?
One question I have. Does an early rush strategy work on a random map with 8+ players or is it relegated to tamer pastures (2 players and a known map)?
SCENARIOS
Simplified strategies include, rush, defend, expand.
Player A: Rush.
Player B: Expand, and is caught off guard.
Player A: Rush.
Player B: Defend (building spearmen, for instance).
Player A falls behind due to defenders advantages.
Player A: Expand.
Player B: Defend, so wasting production on defensive units, preparing for a rush which never comes.
Player A: Defend.
Player B: Defend.
Both players falling behind other civs.
Player A: Rush.
Player B: Rush.
Total chaos. One player may prevail quickly and be in a strong position. Or, if the war becomes protracted, both players may fall behind other Civs.
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