Orange and korn:
I like your ideas. But what about simply making the cost of a prototype expensive for the first civ, and progressively cheaper as either
1. Prototypes are made by other civs (-25% for second civ, -25% of the new cost for third, etc.)
2. Time progresses (say, -25% every three turns)
I like your ideas. But what about simply making the cost of a prototype expensive for the first civ, and progressively cheaper as either
1. Prototypes are made by other civs (-25% for second civ, -25% of the new cost for third, etc.)
2. Time progresses (say, -25% every three turns)
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