I am in favour of using hexagons.
Hexagons make movement regular. I guess it would be harder to use the keyboard for movement but most people tend to use the mouse anyway.
Not having any sort of grid makes the game super CPU intensive. In essence it needs to deal with each pixel. It also make things unnecessarily complicated (how long is a km?).
Hexagons make movement regular. I guess it would be harder to use the keyboard for movement but most people tend to use the mouse anyway.
Not having any sort of grid makes the game super CPU intensive. In essence it needs to deal with each pixel. It also make things unnecessarily complicated (how long is a km?).
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