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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
There is stacked movement with the 1.21 patch and later that allows you to move all awake units of the same type within a square CTRL-J rather than CTRL-G (move a single unit).
Originally posted by SpencerH
There is stacked movement with the 1.21 patch and later that allows you to move all awake units of the same type within a square CTRL-J rather than CTRL-G (move a single unit).
Wow, excellent! More tedium removed.
Can you do this selectively, say move all my mounted units in a group and then all other units in another move?
Does this apply to attacks as well? How does that plan out? Do they attack one after the other until they are all dead or have a victory?
IIRC, stacked movement of different units is confirmed by Firaxis. It will even work for naval units.
"As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
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