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  • #16
    Your solution is a good way to eliminate number of cities corruption while keeping distance corruption the same. I'm not sure if the AI takes into account the difficulty level percentage of OCN when figuring out when to stop expanding though. If it doesn't, then you're in business!

    Originally posted by Beeblbrox
    What I'd like to know is does altering these values only affect the player or does the AI get the same benefits?
    The AI gets the "AI default difficulty level" percentage of OCN. If you haven't changed that, it's Regent.

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    • #17
      Hmmm, it could be a good way to have different corruption for various diffculty levels.
      Like puting 200% of optimal for Chiefetain, 100% on Regent (AI will alway use Regent value), and keep 70% at Deity.

      What do you think?

      Comment


      • #18
        Originally posted by player1
        Hmmm, it could be a good way to have different corruption for various diffculty levels.
        Like puting 200% of optimal for Chiefetain, 100% on Regent (AI will alway use Regent value), and keep 70% at Deity.

        What do you think?
        I think you meant it the other way around.
        Did you NOT mean to suggest INCREASING corruption at Diety???

        I hope this is not another "poor way of stating it" by Firaxis in the Editor.

        Comment


        • #19
          At deity it already incresed. Optimal is 70% of original opimal number (100% at chief).

          But,
          AI always use Regent vlalue, so he'll have 90% of original optimal.

          Comment


          • #20
            nope, alexman is not ignoring me, actually doing the opposite thing.

            nope, alexman is not ignoring me, actually doing the opposite thing.

            nope, alexman is not ignoring me, actually doing the opposite thing.

            nope, alexman is not ignoring me, actually doing the opposite thing.

            nope, alexman is not ignoring me, actually doing the opposite thing.

            nope, alexman is not ignoring me, actually doing the opposite thing.

            nope, alexman is not ignoring me, actually doing the opposite thing.

            nope, alexman is not ignoring me, actually doing the opposite thing.
            Co-Founder, Apolyton Civilization Site
            Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
            giannopoulos.info: my non-mobile non-photo news & articles blog

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            • #21
              MarkG:

              Jaybe: player1 is refering to the % of optimal cities, not the corruption slider.

              Player1: What you propose would make make sense for Regent and below, given the amount of novice players that complain about corruption. I wouldn't change Monarch level and higher, but that's just my preference. I like corruption!

              Comment


              • #22
                Originally posted by alexman
                MarkG:

                Jaybe: player1 is refering to the % of optimal cities, not the corruption slider.

                Player1: What you propose would make make sense for Regent and below, given the amount of novice players that complain about corruption. I wouldn't change Monarch level and higher, but that's just my preference. I like corruption!
                That's the idea!

                Comment


                • #23
                  Original: 100% (chief), 95%, 90% (regent), 85%, 80%, 70% (deity)
                  Proposed: 200% (chief), 150%, 100% (regent), 90%, 80%, 70% (deity)

                  Comment


                  • #24
                    alex, search (in this thread) and you shall find....
                    Co-Founder, Apolyton Civilization Site
                    Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                    giannopoulos.info: my non-mobile non-photo news & articles blog

                    Comment


                    • #25
                      MarkG, so you want me to cut and paste this thread in the FAQ thread? I thought posting a link over there would be the same -- well, at least not the opposite.

                      I would like to keep this thread going because the general FAQ thread is just that... too big and general! Things get lost in there!

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                      • #26
                        keep this thread but also have a copy of it in the general thread

                        thanks
                        Co-Founder, Apolyton Civilization Site
                        Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                        giannopoulos.info: my non-mobile non-photo news & articles blog

                        Comment


                        • #27
                          Originally posted by MarkG
                          keep this thread but also have a copy of it in the general thread

                          thanks
                          Mark, I disagree. The core of alexman's information belongs in the (CIV3:FAQ), although perhaps also in the FAQ forum thread.

                          Comment


                          • #28
                            Is there a way to find your current OCN other than calculating? Same question for map size. I'm playing a game now, and I forgot what map size I picked. I guess I could count squares, but I was just curious if there was an easier way.

                            (yes, I do feel silly and lazy asking this question)

                            Comment


                            • #29
                              jaybe, the contents of the civ3 faq ARE the contents of the forum thread. since it is now in the thread, it goes without saying that in the next "synchronization" alexman's corruption faq will be included in the civ3 faq....
                              Co-Founder, Apolyton Civilization Site
                              Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
                              giannopoulos.info: my non-mobile non-photo news & articles blog

                              Comment


                              • #30
                                alexman.

                                Paste your opening post in the main FAQ where you posted the link to here. Keep the link as a line at the bottom to lead people to the discussion of the implications.
                                (\__/)
                                (='.'=)
                                (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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