I've been playing an uneditted game for way too long now and I recently decided that I was getting tired of the same old thing. What would everyone recommend in the way of mods around here? (there are just too many for me to search through myself)
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Have a go at changing the rules yourself.Up the Irons!
Rogue CivIII FAQ!
Odysseus and the March of Time
I think holding hands can be more erotic than 'slamming it in the ass' - Pekka, thinking that he's messed up
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i'm getting the blitz mod started again and i'm always looking for feedback, basically i am trying to keep it true to civ3 while improving on the strategy, especially on the military side, so try it out and tell me what you think, you can find it here
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Check this out. 1-page MS Word document describing the changes I do.
Here are notes regarding my rationale for the various changes:
The Optimal # of Cities were originally for version 1.17; I have left them in.
Attack Bonus Against Barbarians I am adamant about -- you MUST do this!!
I reduced AI to AI trade because of the tech whoring I had read about in 1.21.
Fighter units have their defense upgraded so they can be used as interceptor bait -- hasn't panned out yet.
I got too frustrated not being able to use a single destroyer to sink a caravel with frigate escort, so I gave all modern naval units blitz capability. This also grants them multiple bombardments.
New for 1.29, to give colonies some action in the game, cities and forest planting, and commerce from roads are prohibited in Tundra (you can still build roads).Attached Files
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Hi Korn, long time no see
btw: What dou you think about 1.29 editor?Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing?
Then why call him God? - Epicurus
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Originally posted by zulu9812
Have a go at changing the rules yourself.
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