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  • carriers

    anybody thank carriers should be able to carry more like 10 air units instead of 4.
    Kids, you tried your best and you failed miserably. The lesson is, never try. -Homer

  • #2
    No. 10 is too many. Maybe 6 or 8 for a second generation 'super' carrier.
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    • #3
      Mine do. Regular carriers carry eight aircraft, nuclear powered carriers (CVN) carry 16 but are very expensive.

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      • #4
        Remember, units aren't necessarily single aircraft. It's all very abstract, and the numbers are based on gameplay balance.

        When I first used Carriers I thought they needed more capacity, but they are pretty well balanced. It's the actual Bombers which aren't too efficient compared to ground based bombardment. They get shot down and have less power. Their greater range doesn't compensate for that, especially since a range of 2 is all you really need (with proper Settler support) for ground based bombardment.

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        • #5
          Aeson is right. Carriers are pretty much fine as they are, it's just bombers that need to be improved.

          My basic view of things is that each unit is a division (or about 2,000 men until more modern times, then it would be more like a regiment), and each air unit is about 20 or 25 aircraft.

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          • #6
            There is a reason that artillery is/was called the God of War. Until recently air power was generally not as effective in the field as were the good old guns.
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            • #7
              i'm not sure if its an air mission (Jet fighters would be in groups of 4 max i think!), or if its a load of air missions of a squad going along taking turns at getting the targets!

              Personaly i regard carriers as somthing i won't attack on large scale if i'm without it! I give them sub and battleship/aegas escorts and they pritty much support invasions. If i'm planning an inland offensive i'll sail a carrier round to the other side of the enemy with the usual escort and let it start bombing the hell out of the home front!
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              • #8
                My carriers carry 8. Bombers "fail" far too often. I find 8 is barely adequate, especially if you want fighters aboard for air superiority.

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                • #9
                  I consider aircraft carriers a bit of a extravagance. If you want to invade, bombarding can be a waste of time due to the failure rate. By that stage tanks and then MA are more than suitable.

                  I only use them to cover my invasion navy against an AI with a fair amount of bombers.
                  "Show me a man or a woman alone and I'll show you a saint. Give me two and they'll fall in love. Give me three and they'll invent the charming thing we call 'society'. Give me four and they'll build a pyramid. Give me five and they'll make one an outcast. Give me six and they'll reinvent prejudice. Give me seven and in seven years they'll reinvent warfare. Man may have been made in the image of God, but human society was made in the image of His opposite number, and is always trying to get back home." - Glen Bateman, The Stand (Stephen King)

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                  • #10
                    Look, if you want more bombardment capability, one that the AI will also use, then give Battleships 'blitz' capability. It DOES permit multiple bombardments.

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                    • #11
                      Originally posted by miccofl
                      Mine do. Regular carriers carry eight aircraft, nuclear powered carriers (CVN) carry 16 but are very expensive.
                      What are those?

                      I pretty much agree with Aeson on this on although I have moded mine to carry 6. It's the AI lack of ability to use carriers that throws the whole thing of balance.
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                      • #12
                        Custom unit

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                        • #13
                          Originally posted by Jaybe
                          Look, if you want more bombardment capability, one that the AI will also use, then give Battleships 'blitz' capability. It DOES permit multiple bombardments.
                          Thats a good idea
                          Help negate the vegiterian movement!
                          For every animal you don't eat! I'm gunna eat three!!

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                          • #14
                            I gave carriers carry 5 planes, and an extra movement. The draw back was that they don't have any attack/defense number (it's kinda stupid having carriers shooting machine guns), and made them possible to build with the discovery of Adv. Flight for two reasons, 1: It's dumb being able to make carriers, and never have discovered flight, 2: It gives Adv. Flight more tempting.
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                            • #15
                              Originally posted by Carver
                              My carriers carry 8. Bombers "fail" far too often. I find 8 is barely adequate, especially if you want fighters aboard for air superiority.

                              This is way too much.
                              Whenever you mod, it should be in favor of the ai , why else mod??? Beat it on standard rules!!!!Then start changing things.
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                              Then why call him God? - Epicurus

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