Good. After not playing civ for a month or so, this should draw me right back in.
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1.29f PATCH & CHAT THIS FRIDAY!
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Although this is supposed to be the 'Scenario editor' patch, I really hope that Firaxis has also exposed more of the general game rules in the editor. (E.g. I always wanted to fiddle with food box sizes.)
Regarding auto-bombard ... sounds more like an X-pack feature."As far as general advice on mod-making: Go slow as far as adding new things to the game until you have the basic game all smoothed out ... Make sure the things you change are really imbalances and not just something that doesn't fit with your particular style of play." - WesW
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Originally posted by lockstep
Regarding auto-bombard ... sounds more like an X-pack feature.
At least I can count on selecting terrain that the AI can't build cities on. I won't even have to bother with starving it out of Tundra or Desert, the way I'm doing it now.
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I'm worried about all this talk about v1.29f being the last patch Firaxis is going to but out for Civ3. Each patch has created new bugs which called for another patch to fix it. If they've decided to abandon patching before the general public has even tested v1.29f then what happens if we uncover more bugs?Try http://wordforge.net/index.php for discussion and debate.
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Originally posted by Oerdin
I'm worried about all this talk about v1.29f being the last patch Firaxis is going to but out for Civ3. Each patch has created new bugs which called for another patch to fix it. If they've decided to abandon patching before the general public has even tested v1.29f then what happens if we uncover more bugs?
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woo hoo!!! kudos to firaxis for continued work on a game for what is in effect no charge. gotta love em. they try and give us what we want. i for one cant get enough of this game, despite all that i think could be improved....ahem* sorry for the rambling. woohoo!DEVM SVM
I cant think of anything else intelligent...except, check out my alternate history page:
Roma Invicta
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I hope this one works on WinXP!
I hope this patch allows me to play the game. The version after .17 (was it .19??) never worked for me on WinXP, even though .17 worked fine. .19 did exactly like the first version of the game did and wouldn't launch, in any mode. I would like to play Civ3 again. I'll stick to CTP until I get a version of Civ3 that works!
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[21:32] *** Now talking in #Apolyton
[21:32] *** ChanServ sets mode: +nt
[21:32] *** ChanServ changes topic to 'Civ3 1.29f Chat, Friday July 19, 2002 - Apolyton.net Channel'
[21:32] *** ChanServ sets mode: -o ChaosLord
Kinda lonely, i'm the only one here. /me pitches up tent and waits for friday. Heh, can't wait to see patch though, since i'm assuming the Editor will be with this patch(hopefully)."Every good communist should know political power grows out of the barrel of a gun." - Mao tse-Tung
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I was close with the release date and patch number about two weeks ago:
I predicted Thursday, 18 July and a patch number of 1.27f. I may yet be spot on with the date if they choose to release it a day early like they did with one or two of the previous patches.None, Sedentary, Roving, Restless, Raging ... damn, is that all? Where's the "massive waves of barbarians that can wipe out your civilisation" setting?
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