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Do units with 1/3 or 2/3rd movement left have thier attack strengths reduced?

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  • Do units with 1/3 or 2/3rd movement left have thier attack strengths reduced?

    I scoured the civilopedia for an answer and found none and when I attack I dont get a warning like in civ 2 that I am attackling at reduced strength. So I assumed that this aspect didn't carry over and as long as you can attack it is at full strength, but whenever I attack a city with 1/3 movement left it seems I always get killed handely even if the odds are in my favor so I thought maybe this carried over from civ 2.

    I noticed when my cavalry attacks a musketman and it started right next to it than its combat performance is much better it will win 75% of the time. Then I noticed when I move up a road and then barely make it to the enemy city with 1/3 movement..the musketeers will kill me without usually losing so much as one point of thier health time and again about 100% of the time. I notice a definant differance in my combat performance in this case. This seems fishy..if it is still like civ 2 that you attack with reduced strength with 2/3 or 1/3 movement they could have at least put it in the rules somewhere or gave a warning. sheesh.

  • #2
    No.

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    • #3
      I guess its bad karma then..

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      • #4
        So is it realy reduce attack?
        money sqrt evil;
        My literacy level are appalling.

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        • #5
          At times it seems the combat results are based on bad karma....

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          • #6
            They even out with numbers of tries, but they do go in strings sometimes.

            So does life.
            (\__/)
            (='.'=)
            (")_(") This is Bunny. Copy and paste bunny into your signature to help him gain world domination.

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            • #7
              No - I've won too many times with 1/3 movement point left to believe otherwise.
              The first President of the first Apolyton Democracy Game (CivII, that is)

              The gift of speech is given to many,
              intelligence to few.

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              • #8
                Civ2 did this, and warned you about this. Civ3 does not warn you, because the attack number does not change.

                While Civ2 made fractional movement into a penalty for various things (only a part chance of going another tile with 1/3 mp left, reduced attack), Civ3 views any unit with fractional mp as a whole mp with regards to doing anything except moving on roads.
                Lime roots and treachery!
                "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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