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Originally posted by Verto
Yes, mobile SAM, with ZOC
Same thing with the SAM sites you can build in cities. At the very least, it should be able to shoot at planes that bomb squares that are being farmed by the city. So if it tries to shoot your irrigated railroad square, it engages. Because I build SAM in all of my city, and when I do, enemy just bombs improvements. I never once have seen my SAM site fire.
They don't call me Springfield Fats because I'm morbidly obese!
I am not familiar with this ZOC term. Please excuse my ignorance, especially if it is something of military purpose, which i assume it is, because I usually know about that stuff.
ZOC just means that if an enemy is next to you, and tries to move to anouther square next to the same unit, you have a chance to attack it. In previous civ games, ZOC prevented movement at all, in this one, you can move, you just might get attacked in the process.
They don't call me Springfield Fats because I'm morbidly obese!
The point about Stealth Fighters is that they are way cheaper than stealth bombers. 240 Shields for a Stealth Bomber versus 120 Shields for a Stealth Fighter. Makes you roll out twice the number of stealth fighters in short time. Of course with Bombard Strength of 4 for the fighter you can forget about attacking units with them.
Thats why I eddited all my air units. I think they are wayto weak if you play with them as they come. Even bombers, I think should be devestating, at least as much as artillery, so I increased all bombard strengths (for bombarding ground units too) and definately enabled lethal land and sea bombardments for air units.
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