(Note - I am official coiner of that phrase)
I'm doing some light modding and spicing up of Civ3 to see if it can capture enough interest for me to actually finish a game of it...
Anyways, the one thing that still bothers me about Civ, from Civ2 to now, is tech avalanche. I've reduced the research rates so it takes longer to discover techs. BUT...
The AI still tech whores between each other, meaning that, by, 40 turns into the game, the human player is behind everyone else by about 5 techs.
Is there a way to either eliminate or reduce tech whoring between the AI? Maybe disallow trading more than one consecutice tech? Buy one, you have to research the next one...or somesuch? Hell, I'd just as soon do AWAY with tech trading and have a slider that controls AI research bonus, so the AI can be competitive in tech without snowballing the player...
Additionally, any other advice on reducing tech avalanche? Nothing is worse than finally being able to build a new unit, only to discover a new tech that obsoletes the unit before you can build them! I'd like to lengthen the time period out, actually get a more historical feel for having early tanks, bronze swordsmen, knights templar, etc.
Thanks,
Venger
I'm doing some light modding and spicing up of Civ3 to see if it can capture enough interest for me to actually finish a game of it...
Anyways, the one thing that still bothers me about Civ, from Civ2 to now, is tech avalanche. I've reduced the research rates so it takes longer to discover techs. BUT...
The AI still tech whores between each other, meaning that, by, 40 turns into the game, the human player is behind everyone else by about 5 techs.
Is there a way to either eliminate or reduce tech whoring between the AI? Maybe disallow trading more than one consecutice tech? Buy one, you have to research the next one...or somesuch? Hell, I'd just as soon do AWAY with tech trading and have a slider that controls AI research bonus, so the AI can be competitive in tech without snowballing the player...
Additionally, any other advice on reducing tech avalanche? Nothing is worse than finally being able to build a new unit, only to discover a new tech that obsoletes the unit before you can build them! I'd like to lengthen the time period out, actually get a more historical feel for having early tanks, bronze swordsmen, knights templar, etc.
Thanks,
Venger
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