That shouldn't be a problem, as long as you have built some culture from the start. Without any culture, you are much too sensitive to culture flipping. If you only want to build on building, try building a library instead of a temple. With scientific civs especially this can be a very strong tactic: both more culture then a temple, and extra research.
However, you might want to keep a few cities (e.g. your capital and one other good producer) to build up asap, with everything available. This can pay of, as building more improvemenst generally lead to have an even more productive city (due to happiness). Also remember that WLTKD is very good against corruption, which on huge maps always plays a role
DeepO
However, you might want to keep a few cities (e.g. your capital and one other good producer) to build up asap, with everything available. This can pay of, as building more improvemenst generally lead to have an even more productive city (due to happiness). Also remember that WLTKD is very good against corruption, which on huge maps always plays a role
DeepO

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, one can always change the prize in the editor , ...
I have discovered something interesting. In my last few games, I've noticed that civs will consitently offer me the tech I'm currently working on, and usually when I'm only one or two turns from completing the research. And, of course, they always want a tech that THEY are not working on. I always counteroffer asking for a different tech and some money. They really get pissed off at this and will give me some kind of snide remark about my attitude. On one occasion, they decided to declare war!
Thanks for the help DeepO, tried that out and I ended up with a big army, and a lot of land! If you happen to go to the Demo game can you drop me a line about how it goes, I got to work and I hate having to wait a few days to find out what happen!
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