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  • Things that make you go 'hmmm'.

    Since the Stories forum seems to only contain fiction, I'm posting this here.

    I like turn based strategy. The constant planning, calculating and watching something I created grow. But what I really enjoy is seeing the AI do things for reasons known only to some forgotten Aryan god. We've all seen them, where you have to stop, ponder and possibly smile at some action that totally defies logic.

    In one game, I was massing battleships off my coast (there was about 30) when a Zulu ironclad with a Galley sailed into the middle of them. I was currently at war with Shaka at the time and I imagined a sign on it saying "Sink Me".

    A recent game. There was this Roman city (Tyrus) next to American territory. A war between them erupted and this particular city being worthless, it was razed when conquered. What stopped me for a few moments was a when a few turns later, this city (same name - Tyrus) was back in the same spot. I initially considered a bug, but no other ill effects appeared so I continued playing. Once again, it disappeared (probably conquered and razed again). A few turns later it was back, same name, same spot. Once again, a few turns later it disappeared only to reappear a few turns after that. Shortly after, it disappeared again, never to reappear. Julius probably ran out of settlers on galleys in that area.
    There's no game in The Sims. It's not a game. It's like watching a tank of goldfishes and feed them occasionally. - Urban Ranger

  • #2
    Well if you attack the ironclad and trireme, thats one less attack you can do on important stuff. Good-ole cannon fodder . The AI seems fairly adequate at behind the lines harrasment with out of date units.
    "What can you say about a society that says that God is dead and Elvis is alive?" Irv Kupcinet

    "It's easy to stop making mistakes. Just stop having ideas." Unknown

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    • #3
      i go hmm when an enemy has troups in my teritory. then i ponder war... but i dont say "im pondering war".. i just say "hmmmm"
      Resident Filipina Lady Boy Expert.

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      • #4
        the city thing is normal. If a city is destroyed, the next city name that pops up when the civ founds a new one i the old name... and the reason it was the same spot was because it fit.
        "You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran

        Eschewing silly games since December 4, 2005

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        • #5
          On the hummm front, in a recent game as Iriquois, somehow the Iriquois were also an AI civ. On first contact with the Iriquoi, they were furious. Probably they were considering a copyright suit. Anyway, they were on the other side of a huge pangea map. At the beginning of the middle ages a strange sequence began: large Iriquois cities at the other end of the world began to flip to my Iriquois civ. The first time, I refused to accept them, thinking I could not ever even get a speaman over that far. On second and third flips, however, I took the cities and abandoned them. (Forgetting to sell the improvements, damn.) Says something about the midset this game gets you into, doesn't it.
          Illegitimi Non Carborundum

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          • #6
            Originally posted by jshelr
            On the hummm front, in a recent game as Iriquois, somehow the Iriquois were also an AI civ. On first contact with the Iriquoi, they were furious. Probably they were considering a copyright suit. Anyway, they were on the other side of a huge pangea map. At the beginning of the middle ages a strange sequence began: large Iriquois cities at the other end of the world began to flip to my Iriquois civ. The first time, I refused to accept them, thinking I could not ever even get a speaman over that far. On second and third flips, however, I took the cities and abandoned them. (Forgetting to sell the improvements, damn.) Says something about the midset this game gets you into, doesn't it.


            How many Civ's were you playing with? I've never had that happen, but sounds kinda fun.
            Orbis Non Sufficat

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            • #7
              I was playing on the huge map with the suggested number of civs included. Is that 13?
              Illegitimi Non Carborundum

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              • #8
                thats very strange... sounds like a bug to me, is that a recent patch?
                "Imagination is the only weapon in the war against reality" Jules de Gaultier, French writer

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                • #9
                  aww man, you lucky dog. That would be cool to play against your own civ. Its curious though that their cities flipped to your side but none of yours (im assuming because no mention of this) flipped to theirs.


                  Anyway, something that made me go hmmm was one game on Reagent (modified so that all ranks of units have 2 additional hitpoints to try and thrawrt random victories by inferior units ie. regulars 5, vet 6, elite 7)I was playing the Romans (as I always do, being part greasy I-talian i always feel partial towards those glorious, glorious Romans) and I quickly produced an archer within 7 turns of the start. I then marched this unit north out of the pennensula (earth map, all civs in proper starting locations) and uncoverd a hut that released a swarm of barbarians. After being attacked by all 3 he lost a hit point but was promoted to vet. He then whent north-west into France and conquered their only city and lost not a one hitpoint. He immediately marched off to Germany and conquered there only city losing a single point this time. I figured I better get greece before they make any of those damn hoplites. I destroyed Athens's single warrior and took Greece losing 2 hit points but was promoted to elite. He now had only 2 hit points, but my archer of destruction pushed on - would Russia fall next? It did. After taking Moscow and resting abit to regenerate more hitpoints (the poor guy was down to 1) he then took Russia's other city that was built by a sneaky little settler. I then marched this Unit back to Rome to be Paraded through the streets a hero.

                  Ive never in all my life conquered 4 civilizations in a matter of a couple dozen turns with merely a single archer. This wasn't just 4 civs either, they were living on prime real estate that I know firmly controled (Europe is very lucrative as far as resources and is in a strategic position from my strategies point of view of colonizing north africa and pushing east to conquer Egypt and south to the resource rich lands of Shaka). Unfortunately, after solidifying my iron grip over most of Europe (Freaking England!) , my scenario crashed do to the stupid extra recources i added to the mod. Only the Gods know now how well I would've done that game, only the Gods....
                  Last edited by Kramerman; June 20, 2002, 05:02.
                  "I bet Ikarus eats his own spunk..."
                  - BLACKENED from America's Army: Operations
                  Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

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                  • #10
                    SomeOneElse

                    Yes, it's the latest patch. And the one-way city flipping kept on happening. It got to be funny because the two top civs on the scoring chart were both Iriquois. I don't suppose it's anything to really worry about unless your own civ starts to show up in the list of competing civs frequently.
                    Illegitimi Non Carborundum

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                    • #11
                      Originally posted by Kramerman
                      aww man, you lucky dog. That would be cool to play against your own civ. Its curious though that their cities flipped to your side but none of yours (im assuming because no mention of this) flipped to theirs.


                      Anyway, something that made me go hmmm was one game on Reagent (modified so that all ranks of units have 2 additional hitpoints to try and thrawrt random victories by inferior units ie. regulars 5, vet 6, elite 7)I was playing the Romans (as I always do, being part greasy I-talian i always feel partial towards those glorious, glorious Romans) and I quickly produced an archer within 7 turns of the start. I then marched this unit north out of the pennensula (earth map, all civs in proper starting locations) and uncoverd a hut that released a swarm of barbarians. After being attacked by all 3 he lost a hit point but was promoted to vet. He then whent north-west into France and conquered their only city and lost not a one hitpoint. He immediately marched off to Germany and conquered there only city losing a single point this time. I figured I better get greece before they make any of those damn hoplites. I destroyed Athens's single warrior and took Greece losing 2 hit points but was promoted to elite. He now had only 2 hit points, but my archer of destruction pushed on - would Russia fall next? It did. After taking Moscow and resting abit to regenerate more hitpoints (the poor guy was down to 1) he then took Russia's other city that was built by a sneaky little settler. I then marched this Unit back to Rome to be Paraded through the streets a hero.

                      Ive never in all my life conquered 4 civilizations in a matter of a couple dozen turns with merely a single archer. This wasn't just 4 civs either, they were living on prime real estate that I know firmly controled (Europe is very lucrative as far as resources and is in a strategic position from my strategies point of view of colonizing north africa and pushing east to conquer Egypt and south to the resource rich lands of Shaka). Unfortunately, after solidifying my iron grip over most of Europe (Freaking England!) , my scenario crashed do to the stupid extra recources i added to the mod. Only the Gods know now how well I would've done that game, only the Gods....
                      I beleive you should contribute to the Stories Forum with your "Archer of Destruction". Quite humorous.

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                      • #12
                        This was the diplomacy screen on my sister's game in the industrial age. These are embargoes that are showing...
                        Attached Files
                        "You're the biggest user of hindsight that I've ever known. Your favorite team, in any sport, is the one that just won. If you were a woman, you'd likely be a slut." - Slowwhand, to Imran

                        Eschewing silly games since December 4, 2005

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                        • #13
                          Oooooh I see, they are trying to make a spider web right ? Wow thats a serious mess...

                          What are those little yellow circles indicating over 5 of the leaders head circles ?

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                          • #14
                            That's a flag that says that you have an embassy with them.

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                            • #15
                              Was Catherine the Great really that ugly? When shes mad at you (which in my case is almost always) she's just down right repulsive. Just look at Jaguar Warrior's screenshot, she resembles a highly evolved bull dog. I mean, I dont want to sound hipocritical, Im not exactly pleasant to look at myself, but my face isnt in a game viewed by so many people on a daily freaking basis. , maybe I'll just replace her head with something else.

                              Kman
                              P.S. I think Shaka should have an afro in the modern ages. It would provide for local color, i'd say.
                              Last edited by Kramerman; June 20, 2002, 16:32.
                              "I bet Ikarus eats his own spunk..."
                              - BLACKENED from America's Army: Operations
                              Kramerman - Creator and Author of The Epic Tale of Navalon in the Civ III Stories Forum

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