Since the Stories forum seems to only contain fiction, I'm posting this here.
I like turn based strategy. The constant planning, calculating and watching something I created grow. But what I really enjoy is seeing the AI do things for reasons known only to some forgotten Aryan god. We've all seen them, where you have to stop, ponder and possibly smile at some action that totally defies logic.
In one game, I was massing battleships off my coast (there was about 30) when a Zulu ironclad with a Galley sailed into the middle of them. I was currently at war with Shaka at the time and I imagined a sign on it saying "Sink Me".
A recent game. There was this Roman city (Tyrus) next to American territory. A war between them erupted and this particular city being worthless, it was razed when conquered. What stopped me for a few moments was a when a few turns later, this city (same name - Tyrus) was back in the same spot. I initially considered a bug, but no other ill effects appeared so I continued playing. Once again, it disappeared (probably conquered and razed again). A few turns later it was back, same name, same spot. Once again, a few turns later it disappeared only to reappear a few turns after that. Shortly after, it disappeared again, never to reappear. Julius probably ran out of settlers on galleys in that area.
I like turn based strategy. The constant planning, calculating and watching something I created grow. But what I really enjoy is seeing the AI do things for reasons known only to some forgotten Aryan god. We've all seen them, where you have to stop, ponder and possibly smile at some action that totally defies logic.
In one game, I was massing battleships off my coast (there was about 30) when a Zulu ironclad with a Galley sailed into the middle of them. I was currently at war with Shaka at the time and I imagined a sign on it saying "Sink Me".
A recent game. There was this Roman city (Tyrus) next to American territory. A war between them erupted and this particular city being worthless, it was razed when conquered. What stopped me for a few moments was a when a few turns later, this city (same name - Tyrus) was back in the same spot. I initially considered a bug, but no other ill effects appeared so I continued playing. Once again, it disappeared (probably conquered and razed again). A few turns later it was back, same name, same spot. Once again, a few turns later it disappeared only to reappear a few turns after that. Shortly after, it disappeared again, never to reappear. Julius probably ran out of settlers on galleys in that area.
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