Originally posted by Phil_de_geezer
Another problem with culture is that it tends to benefit larger civs. A large civ with temples in all its cities would be likely to have a better culture rating than a small civ with cathedrals, libraries and universities. I think this is a bit odd as i initially thought culture was intended to help small civs. In this respect i believe culture flipping should be more localised.
Another problem with culture is that it tends to benefit larger civs. A large civ with temples in all its cities would be likely to have a better culture rating than a small civ with cathedrals, libraries and universities. I think this is a bit odd as i initially thought culture was intended to help small civs. In this respect i believe culture flipping should be more localised.
If from the other hand you had a large territory, and somebody took away part of it, you're both small and without culture
Of course there is a balance here, too few cities cannot ever make so many buildings that they'll overcome large number of cities with only temples in them. And that is so rewarding: striking the right balance, to have huge culture. After Fitz posted about 12x cultural leads on Monarch, I started some experiments, being very single minded to culture, and flipping. It is possible to have 10x Totalculture on Emperor than the third civ (5x the second, at best. But when is the second civ the one next to you?). And some AI civs are real suckers, it's quite normal to have 20x the culture of the Zulu, even if they have more cities. With 10 times the culture, one defender will silence 10 citizens in a freshly caught, WLTKD city. If that's not enough for you, I don't know what is.
DeepO
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