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  • Played my last game

    Well I just finished what I think will be my last game of Civ III. I achieved my goal of scoring 5000 on Emp and it just takes too much time away while I'm trying to finish a Ph.D.

    I gotta say that it was pretty fun and well worth it for the most part with the exception of a few annoyances. Even with this latest 1.21 version I still have mech inf killing my workers walking through my cities. The occasional crash when going to the advisors pissed me off a few times. And the AIs inability to even remotely stage a strategic attack or challenge left me wishing for human competition.

    Thanks for the fun Firaxis. Looking forward to a future Civ in a few years with an advanced AI and a full range of MP ability.

    Over and Out,
    -Apolex

  • #2
    But you won´t stop visiting Poly, will you?

    Comment


    • #3
      Come on, PTW is almost here...
      I watched you fall. I think I pushed.

      Comment


      • #4
        Good luck with your Ph.D, and keep on civving afterwards, even if you do have to dig very deep into the bargain bins to find PTW.
        "Corporation, n, An ingenious device for obtaining individual profit without individual responsibility." -- Ambrose Bierce
        "Any society that would give up a little liberty to gain a little security will deserve neither and lose both." -- Benjamin Franklin
        "Yes, we did produce a near-perfect republic. But will they keep it? Or will they, in the enjoyment of plenty, lose the memory of freedom? Material abundance without character is the path of destruction." -- Thomas Jefferson

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        • #5
          Good luck bro... don't let that terrible AI drive you away
          To us, it is the BEAST.

          Comment


          • #6
            Thanks! Yeah I'm going to keep visiting here. This is one of the best gaming and forum sites I've seen anywhere and it's fun. I'm following the MOO3 development closely, and there's a good forum for that here too. Take care everyone and do me a favor: if you happen to have the Russians in your next game....TAKE THEM OUT FIRST! Catherine has been a royal PITA in every civIII encounter, and she deserves a beat-down!

            ...a little bit of last revenge for all my troubles with her

            happy civving
            -Apolex

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            • #7
              Re: Played my last game

              Originally posted by Apolex
              I still have mech inf killing my workers walking through my cities.
              ok, I give up. No one at Firaxis has been able to reproduce this bug, and I cannot seem to find anywhere in the code where you would attack your own units, but I have just seen this comment too many times to believe that it wasn't true. So... does anyone have a saved game (with instructions) to replicate this bug? I would greatly appreciate it...
              - What's that?
              - It's a cannon fuse.
              - What's it for?
              - It's for my cannon.

              Comment


              • #8
                Re: Re: Played my last game

                Originally posted by Soren Johnson Firaxis
                ok, I give up. No one at Firaxis has been able to reproduce this bug, and I cannot seem to find anywhere in the code where you would attack your own units, but I have just seen this comment too many times to believe that it wasn't true. So... does anyone have a saved game (with instructions) to replicate this bug? I would greatly appreciate it...
                I don't have a save in which it's occurring, but if no one else provides one I think I can recreate it from an early save of a game in which it eventually happened in several of my cities. The automated workers started acting weird in that game as well. A bunch of them gathered in a desert and just stood there. I figured it was Area 57 or something.
                "Stuie has the right idea" - Japher
                "I trust Stuie and all involved." - SlowwHand
                "Stuie is right...." - Guynemer

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                • #9
                  (That's Area "51" not Area 57)

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                  • #10
                    Maybe Area 57 is even more secret and until now not known to anybody!
                    "I will not give you a cup of water if you were drowning in the desert!"

                    Just my favourite CIV-quote. :)

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                    • #11
                      Originally posted by Jaybe
                      (That's Area "51" not Area 57)
                      I thought that looked wrong, but instead of an edit I'll go with Dr. Stiby's theory.
                      "Stuie has the right idea" - Japher
                      "I trust Stuie and all involved." - SlowwHand
                      "Stuie is right...." - Guynemer

                      Comment


                      • #12
                        Car 57! Where are you?

                        "We are out in the desert. There are some idiotic workers just standing around out here."

                        Well, bring them in.

                        "They don't want to come in. They say that they are just following their programming."

                        Well, get rough with them.

                        "Okay, we will attack!"

                        *********************************

                        For those not old as the hills, Car 57 was a tv show about some idiotic cops.

                        Comment


                        • #13
                          Soren, it probably only happens for people who've messed up their game by installing a mod. Your code is probably fine. It's just that it's not robust (i.e. has bugs) when parameters are changed in the editor.


                          (Just a guess).

                          Comment


                          • #14
                            Sorry GP, I have had my workers attacked by my own defenders before I installed any mod or changed it in any way. If I come across it again, I'll post a save.
                            Lime roots and treachery!
                            "Eventually you're left with a bunch of unmemorable posters like Cyclotron, pretending that they actually know anything about who they're debating pointless crap with." - Drake Tungsten

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                            • #15
                              Soren,

                              This "friendly fire" bug happened to me again in this last game I just finished. It always seems to start once I have upgraded to Mech Inf. It begins by me noticing that one of my cities doesn't show a unit protecting it even though there is a Mech Inf in there. If one of my workers or any of my units try to move through that city it is killed. In fact one of my workers moving through such a city produced a great leader after my Elite mech inf killed it!

                              After reloading from the autosave after this starts, the problem disappears. But it seems to reappear later and in different cities. I have not yet found the common denominator for these cities going screwy, except that they all have a mech inf in them.

                              I am absolutely certain that I have v1.21 installed and started all my new games with it. Wish I could give you a save game, but this ghost bug disappears upon reload. Someone could take a screen shot while it's happening if you need further proof. I'm personally retired for now.

                              Thanks
                              -Apolex

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