Thanks for the answer cyclotron, I think thats how I'm feeling too. Oh all that money I spent rushing cathedrals!
About the courthouses, I am sorry to be dense about this ... I see DeepO's answer, and I of course know courthouses are primarily for corruption. I can also see there is nothing in the formula about courthouses...
But do courthouses really have zero effect on culture flipping? I could have sworn I read somewhere that they help prevent it.
So can I stop rush building courthouses in newly conquered cities too (for the purpose of stopping culture flip)?
About the courthouses, I am sorry to be dense about this ... I see DeepO's answer, and I of course know courthouses are primarily for corruption. I can also see there is nothing in the formula about courthouses...
But do courthouses really have zero effect on culture flipping? I could have sworn I read somewhere that they help prevent it.
So can I stop rush building courthouses in newly conquered cities too (for the purpose of stopping culture flip)?

If however garrisons are divided to counter different nations, they should be divided equally (meaning 1.5 for both Persia and Greece). You can't expect a quite complicated formula to dived the garrisons first, then calculate the chances, the roll the dice... it's IMO one step too much.
). My guess is that the totalCultureRatio should shift into your brackets, although I'm not sure to which place it should actually go. 
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